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using System;
namespace Ryujinx.HLE.HOS.Kernel.Process
{
[Flags]
enum ProcessCreationFlags
{
Is64Bit = 1 << 0,
AddressSpaceShift = 1,
AddressSpace32Bit = 0 << AddressSpaceShift,
AddressSpace64BitDeprecated = 1 << AddressSpaceShift,
AddressSpace32BitWithoutAlias = 2 << AddressSpaceShift,
AddressSpace64Bit = 3 << AddressSpaceShift,
AddressSpaceMask = 7 << AddressSpaceShift,
EnableDebug = 1 << 4,
EnableAslr = 1 << 5,
IsApplication = 1 << 6,
DeprecatedUseSecureMemory = 1 << 7,
PoolPartitionShift = 7,
PoolPartitionApplication = 0 << PoolPartitionShift,
PoolPartitionApplet = 1 << PoolPartitionShift,
PoolPartitionSystem = 2 << PoolPartitionShift,
PoolPartitionSystemNonSecure = 3 << PoolPartitionShift,
PoolPartitionMask = 0xf << PoolPartitionShift,
OptimizeMemoryAllocation = 1 << 11,
All =
Is64Bit |
AddressSpaceMask |
EnableDebug |
EnableAslr |
IsApplication |
DeprecatedUseSecureMemory |
PoolPartitionMask |
OptimizeMemoryAllocation
}
}
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