aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
blob: 0827266a12dc3427df8cc0de3b93ce5c4ed981e8 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
using LibHac;
using LibHac.Common;
using LibHac.Common.Keys;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.Fs.Shim;
using LibHac.FsSrv;
using LibHac.FsSystem;
using LibHac.Ncm;
using LibHac.Sdmmc;
using LibHac.Spl;
using LibHac.Tools.Es;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS;
using System;
using System.Buffers.Text;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Runtime.CompilerServices;
using Path = System.IO.Path;

namespace Ryujinx.HLE.FileSystem
{
    public class VirtualFileSystem : IDisposable
    {
        public static readonly string SafeNandPath = Path.Combine(AppDataManager.DefaultNandDir, "safe");
        public static readonly string SystemNandPath = Path.Combine(AppDataManager.DefaultNandDir, "system");
        public static readonly string UserNandPath = Path.Combine(AppDataManager.DefaultNandDir, "user");

        public KeySet KeySet { get; private set; }
        public EmulatedGameCard GameCard { get; private set; }
        public SdmmcApi SdCard { get; private set; }
        public ModLoader ModLoader { get; private set; }

        private readonly ConcurrentDictionary<ulong, Stream> _romFsByPid;

        private static bool _isInitialized = false;

        public static VirtualFileSystem CreateInstance()
        {
            if (_isInitialized)
            {
                throw new InvalidOperationException("VirtualFileSystem can only be instantiated once!");
            }

            _isInitialized = true;

            return new VirtualFileSystem();
        }

        private VirtualFileSystem()
        {
            ReloadKeySet();
            ModLoader = new ModLoader(); // Should only be created once
            _romFsByPid = new ConcurrentDictionary<ulong, Stream>();
        }

        public void LoadRomFs(ulong pid, string fileName)
        {
            var romfsStream = new FileStream(fileName, FileMode.Open, FileAccess.Read);

            _romFsByPid.AddOrUpdate(pid, romfsStream, (pid, oldStream) =>
            {
                oldStream.Close();

                return romfsStream;
            });
        }

        public void SetRomFs(ulong pid, Stream romfsStream)
        {
            _romFsByPid.AddOrUpdate(pid, romfsStream, (pid, oldStream) =>
            {
                oldStream.Close();

                return romfsStream;
            });
        }

        public Stream GetRomFs(ulong pid)
        {
            return _romFsByPid[pid];
        }

        public static string GetFullPath(string basePath, string fileName)
        {
            if (fileName.StartsWith("//"))
            {
                fileName = fileName[2..];
            }
            else if (fileName.StartsWith('/'))
            {
                fileName = fileName[1..];
            }
            else
            {
                return null;
            }

            string fullPath = Path.GetFullPath(Path.Combine(basePath, fileName));

            if (!fullPath.StartsWith(AppDataManager.BaseDirPath))
            {
                return null;
            }

            return fullPath;
        }

        internal static string GetSdCardPath() => MakeFullPath(AppDataManager.DefaultSdcardDir);
        public static string GetNandPath() => MakeFullPath(AppDataManager.DefaultNandDir);

        public static string SwitchPathToSystemPath(string switchPath)
        {
            string[] parts = switchPath.Split(":");

            if (parts.Length != 2)
            {
                return null;
            }

            return GetFullPath(MakeFullPath(parts[0]), parts[1]);
        }

        public static string SystemPathToSwitchPath(string systemPath)
        {
            string baseSystemPath = AppDataManager.BaseDirPath + Path.DirectorySeparatorChar;

            if (systemPath.StartsWith(baseSystemPath))
            {
                string rawPath = systemPath.Replace(baseSystemPath, "");
                int firstSeparatorOffset = rawPath.IndexOf(Path.DirectorySeparatorChar);

                if (firstSeparatorOffset == -1)
                {
                    return $"{rawPath}:/";
                }

                var basePath = rawPath.AsSpan(0, firstSeparatorOffset);
                var fileName = rawPath.AsSpan(firstSeparatorOffset + 1);

                return $"{basePath}:/{fileName}";
            }

            return null;
        }

        private static string MakeFullPath(string path, bool isDirectory = true)
        {
            // Handles Common Switch Content Paths
            switch (path)
            {
                case ContentPath.SdCard:
                    path = AppDataManager.DefaultSdcardDir;
                    break;
                case ContentPath.User:
                    path = UserNandPath;
                    break;
                case ContentPath.System:
                    path = SystemNandPath;
                    break;
                case ContentPath.SdCardContent:
                    path = Path.Combine(AppDataManager.DefaultSdcardDir, "Nintendo", "Contents");
                    break;
                case ContentPath.UserContent:
                    path = Path.Combine(UserNandPath, "Contents");
                    break;
                case ContentPath.SystemContent:
                    path = Path.Combine(SystemNandPath, "Contents");
                    break;
            }

            string fullPath = Path.Combine(AppDataManager.BaseDirPath, path);

            if (isDirectory && !Directory.Exists(fullPath))
            {
                Directory.CreateDirectory(fullPath);
            }

            return fullPath;
        }

        public void InitializeFsServer(LibHac.Horizon horizon, out HorizonClient fsServerClient)
        {
            LocalFileSystem serverBaseFs = new(useUnixTimeStamps: true);
            Result result = serverBaseFs.Initialize(AppDataManager.BaseDirPath, LocalFileSystem.PathMode.DefaultCaseSensitivity, ensurePathExists: true);
            if (result.IsFailure())
            {
                throw new HorizonResultException(result, "Error creating LocalFileSystem.");
            }

            fsServerClient = horizon.CreatePrivilegedHorizonClient();
            var fsServer = new FileSystemServer(fsServerClient);

            RandomDataGenerator randomGenerator = Random.Shared.NextBytes;

            DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer, randomGenerator);

            // Use our own encrypted fs creator that doesn't actually do any encryption
            fsServerObjects.FsCreators.EncryptedFileSystemCreator = new EncryptedFileSystemCreator();

            GameCard = fsServerObjects.GameCard;
            SdCard = fsServerObjects.Sdmmc;

            SdCard.SetSdCardInserted(true);

            var fsServerConfig = new FileSystemServerConfig
            {
                ExternalKeySet = KeySet.ExternalKeySet,
                FsCreators = fsServerObjects.FsCreators,
                StorageDeviceManagerFactory = fsServerObjects.StorageDeviceManagerFactory,
                RandomGenerator = randomGenerator,
            };

            FileSystemServerInitializer.InitializeWithConfig(fsServerClient, fsServer, fsServerConfig);
        }

        public void ReloadKeySet()
        {
            KeySet ??= KeySet.CreateDefaultKeySet();

            string keyFile = null;
            string titleKeyFile = null;
            string consoleKeyFile = null;

            if (AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile)
            {
                LoadSetAtPath(AppDataManager.KeysDirPathUser);
            }

            LoadSetAtPath(AppDataManager.KeysDirPath);

            void LoadSetAtPath(string basePath)
            {
                string localKeyFile = Path.Combine(basePath, "prod.keys");
                string localTitleKeyFile = Path.Combine(basePath, "title.keys");
                string localConsoleKeyFile = Path.Combine(basePath, "console.keys");

                if (File.Exists(localKeyFile))
                {
                    keyFile = localKeyFile;
                }

                if (File.Exists(localTitleKeyFile))
                {
                    titleKeyFile = localTitleKeyFile;
                }

                if (File.Exists(localConsoleKeyFile))
                {
                    consoleKeyFile = localConsoleKeyFile;
                }
            }

            ExternalKeyReader.ReadKeyFile(KeySet, keyFile, titleKeyFile, consoleKeyFile, null);
        }

        public void ImportTickets(IFileSystem fs)
        {
            foreach (DirectoryEntryEx ticketEntry in fs.EnumerateEntries("/", "*.tik"))
            {
                using var ticketFile = new UniqueRef<IFile>();

                Result result = fs.OpenFile(ref ticketFile.Ref, ticketEntry.FullPath.ToU8Span(), OpenMode.Read);

                if (result.IsSuccess())
                {
                    // When reading a file from a Sha256PartitionFileSystem, you can't start a read in the middle
                    // of the hashed portion (usually the first 0x200 bytes) of the file and end the read after
                    // the end of the hashed portion, so we read the ticket file using a single read.
                    byte[] ticketData = new byte[0x2C0];
                    result = ticketFile.Get.Read(out long bytesRead, 0, ticketData);

                    if (result.IsFailure() || bytesRead != ticketData.Length)
                        continue;

                    Ticket ticket = new(new MemoryStream(ticketData));
                    var titleKey = ticket.GetTitleKey(KeySet);

                    if (titleKey != null)
                    {
                        KeySet.ExternalKeySet.Add(new RightsId(ticket.RightsId), new AccessKey(titleKey));
                    }
                }
            }
        }

        // Save data created before we supported extra data in directory save data will not work properly if
        // given empty extra data. Luckily some of that extra data can be created using the data from the
        // save data indexer, which should be enough to check access permissions for user saves.
        // Every single save data's extra data will be checked and fixed if needed each time the emulator is opened.
        // Consider removing this at some point in the future when we don't need to worry about old saves.
        public static Result FixExtraData(HorizonClient hos)
        {
            Result rc = GetSystemSaveList(hos, out List<ulong> systemSaveIds);
            if (rc.IsFailure())
            {
                return rc;
            }

            rc = FixUnindexedSystemSaves(hos, systemSaveIds);
            if (rc.IsFailure())
            {
                return rc;
            }

            rc = FixExtraDataInSpaceId(hos, SaveDataSpaceId.System);
            if (rc.IsFailure())
            {
                return rc;
            }

            rc = FixExtraDataInSpaceId(hos, SaveDataSpaceId.User);
            if (rc.IsFailure())
            {
                return rc;
            }

            return Result.Success;
        }

        private static Result FixExtraDataInSpaceId(HorizonClient hos, SaveDataSpaceId spaceId)
        {
            Span<SaveDataInfo> info = stackalloc SaveDataInfo[8];

            using var iterator = new UniqueRef<SaveDataIterator>();

            Result rc = hos.Fs.OpenSaveDataIterator(ref iterator.Ref, spaceId);
            if (rc.IsFailure())
            {
                return rc;
            }

            while (true)
            {
                rc = iterator.Get.ReadSaveDataInfo(out long count, info);
                if (rc.IsFailure())
                {
                    return rc;
                }

                if (count == 0)
                {
                    return Result.Success;
                }

                for (int i = 0; i < count; i++)
                {
                    rc = FixExtraData(out bool wasFixNeeded, hos, in info[i]);

                    if (ResultFs.TargetNotFound.Includes(rc))
                    {
                        // If the save wasn't found, try to create the directory for its save data ID
                        rc = CreateSaveDataDirectory(hos, in info[i]);

                        if (rc.IsFailure())
                        {
                            Logger.Warning?.Print(LogClass.Application, $"Error {rc.ToStringWithName()} when creating save data 0x{info[i].SaveDataId:x} in the {spaceId} save data space");

                            // Don't bother fixing the extra data if we couldn't create the directory
                            continue;
                        }

                        Logger.Info?.Print(LogClass.Application, $"Recreated directory for save data 0x{info[i].SaveDataId:x} in the {spaceId} save data space");

                        // Try to fix the extra data in the new directory
                        rc = FixExtraData(out wasFixNeeded, hos, in info[i]);
                    }

                    if (rc.IsFailure())
                    {
                        Logger.Warning?.Print(LogClass.Application, $"Error {rc.ToStringWithName()} when fixing extra data for save data 0x{info[i].SaveDataId:x} in the {spaceId} save data space");
                    }
                    else if (wasFixNeeded)
                    {
                        Logger.Info?.Print(LogClass.Application, $"Fixed extra data for save data 0x{info[i].SaveDataId:x} in the {spaceId} save data space");
                    }
                }
            }
        }

        private static Result CreateSaveDataDirectory(HorizonClient hos, in SaveDataInfo info)
        {
            if (info.SpaceId != SaveDataSpaceId.User && info.SpaceId != SaveDataSpaceId.System)
            {
                return Result.Success;
            }

            const string MountName = "SaveDir";
            var mountNameU8 = MountName.ToU8Span();

            BisPartitionId partitionId = info.SpaceId switch
            {
                SaveDataSpaceId.System => BisPartitionId.System,
                SaveDataSpaceId.User => BisPartitionId.User,
                _ => throw new ArgumentOutOfRangeException(nameof(info), info.SpaceId, null),
            };

            Result rc = hos.Fs.MountBis(mountNameU8, partitionId);
            if (rc.IsFailure())
            {
                return rc;
            }

            try
            {
                var path = $"{MountName}:/save/{info.SaveDataId:x16}".ToU8Span();

                rc = hos.Fs.GetEntryType(out _, path);

                if (ResultFs.PathNotFound.Includes(rc))
                {
                    rc = hos.Fs.CreateDirectory(path);
                }

                return rc;
            }
            finally
            {
                hos.Fs.Unmount(mountNameU8);
            }
        }

        // Gets a list of all the save data files or directories in the system partition.
        private static Result GetSystemSaveList(HorizonClient hos, out List<ulong> list)
        {
            list = null;

            var mountName = "system".ToU8Span();
            DirectoryHandle handle = default;
            List<ulong> localList = new();

            try
            {
                Result rc = hos.Fs.MountBis(mountName, BisPartitionId.System);
                if (rc.IsFailure())
                {
                    return rc;
                }

                rc = hos.Fs.OpenDirectory(out handle, "system:/save".ToU8Span(), OpenDirectoryMode.All);
                if (rc.IsFailure())
                {
                    return rc;
                }

                DirectoryEntry entry = new();

                while (true)
                {
                    rc = hos.Fs.ReadDirectory(out long readCount, SpanHelpers.AsSpan(ref entry), handle);
                    if (rc.IsFailure())
                    {
                        return rc;
                    }

                    if (readCount == 0)
                    {
                        break;
                    }

                    if (Utf8Parser.TryParse(entry.Name, out ulong saveDataId, out int bytesRead, 'x') && bytesRead == 16 && (long)saveDataId < 0)
                    {
                        localList.Add(saveDataId);
                    }
                }

                list = localList;

                return Result.Success;
            }
            finally
            {
                if (handle.IsValid)
                {
                    hos.Fs.CloseDirectory(handle);
                }

                if (hos.Fs.IsMounted(mountName))
                {
                    hos.Fs.Unmount(mountName);
                }
            }
        }

        // Adds system save data that isn't in the save data indexer to the indexer and creates extra data for it.
        // Only save data IDs added to SystemExtraDataFixInfo will be fixed.
        private static Result FixUnindexedSystemSaves(HorizonClient hos, List<ulong> existingSaveIds)
        {
            foreach (var fixInfo in _systemExtraDataFixInfo)
            {
                if (!existingSaveIds.Contains(fixInfo.StaticSaveDataId))
                {
                    continue;
                }

                Result rc = FixSystemExtraData(out bool wasFixNeeded, hos, in fixInfo);

                if (rc.IsFailure())
                {
                    Logger.Warning?.Print(LogClass.Application,
                        $"Error {rc.ToStringWithName()} when fixing extra data for system save data 0x{fixInfo.StaticSaveDataId:x}");
                }
                else if (wasFixNeeded)
                {
                    Logger.Info?.Print(LogClass.Application,
                        $"Tried to rebuild extra data for system save data 0x{fixInfo.StaticSaveDataId:x}");
                }
            }

            return Result.Success;
        }

        private static Result FixSystemExtraData(out bool wasFixNeeded, HorizonClient hos, in ExtraDataFixInfo info)
        {
            wasFixNeeded = true;

            Result rc = hos.Fs.Impl.ReadSaveDataFileSystemExtraData(out SaveDataExtraData extraData, info.StaticSaveDataId);
            if (!rc.IsSuccess())
            {
                if (!ResultFs.TargetNotFound.Includes(rc))
                {
                    return rc;
                }

                // We'll reach this point only if the save data directory exists but it's not in the save data indexer.
                // Creating the save will add it to the indexer while leaving its existing contents intact.
                return hos.Fs.CreateSystemSaveData(info.StaticSaveDataId, UserId.InvalidId, info.OwnerId, info.DataSize,
                    info.JournalSize, info.Flags);
            }

            if (extraData.Attribute.StaticSaveDataId != 0 && extraData.OwnerId != 0)
            {
                wasFixNeeded = false;
                return Result.Success;
            }

            extraData = new SaveDataExtraData
            {
                Attribute = { StaticSaveDataId = info.StaticSaveDataId },
                OwnerId = info.OwnerId,
                Flags = info.Flags,
                DataSize = info.DataSize,
                JournalSize = info.JournalSize,
            };

            // Make a mask for writing the entire extra data
            Unsafe.SkipInit(out SaveDataExtraData extraDataMask);
            SpanHelpers.AsByteSpan(ref extraDataMask).Fill(0xFF);

            return hos.Fs.Impl.WriteSaveDataFileSystemExtraData(SaveDataSpaceId.System, info.StaticSaveDataId,
                in extraData, in extraDataMask);
        }

        private static Result FixExtraData(out bool wasFixNeeded, HorizonClient hos, in SaveDataInfo info)
        {
            wasFixNeeded = true;

            Result rc = hos.Fs.Impl.ReadSaveDataFileSystemExtraData(out SaveDataExtraData extraData, info.SpaceId, info.SaveDataId);
            if (rc.IsFailure())
            {
                return rc;
            }

            // The extra data should have program ID or static save data ID set if it's valid.
            // We only try to fix the extra data if the info from the save data indexer has a program ID or static save data ID.
            bool canFixByProgramId = extraData.Attribute.ProgramId == ProgramId.InvalidId &&
                                       info.ProgramId != ProgramId.InvalidId;

            bool canFixBySaveDataId = extraData.Attribute.StaticSaveDataId == 0 && info.StaticSaveDataId != 0;

            bool hasEmptyOwnerId = extraData.OwnerId == 0 && info.Type != SaveDataType.System;

            if (!canFixByProgramId && !canFixBySaveDataId && !hasEmptyOwnerId)
            {
                wasFixNeeded = false;
                return Result.Success;
            }

            // The save data attribute struct can be completely created from the save data info.
            extraData.Attribute.ProgramId = info.ProgramId;
            extraData.Attribute.UserId = info.UserId;
            extraData.Attribute.StaticSaveDataId = info.StaticSaveDataId;
            extraData.Attribute.Type = info.Type;
            extraData.Attribute.Rank = info.Rank;
            extraData.Attribute.Index = info.Index;

            // The rest of the extra data can't be created from the save data info.
            // On user saves the owner ID will almost certainly be the same as the program ID.
            if (info.Type != SaveDataType.System)
            {
                extraData.OwnerId = info.ProgramId.Value;
            }
            else
            {
                // Try to match the system save with one of the known saves
                foreach (ExtraDataFixInfo fixInfo in _systemExtraDataFixInfo)
                {
                    if (extraData.Attribute.StaticSaveDataId == fixInfo.StaticSaveDataId)
                    {
                        extraData.OwnerId = fixInfo.OwnerId;
                        extraData.Flags = fixInfo.Flags;
                        extraData.DataSize = fixInfo.DataSize;
                        extraData.JournalSize = fixInfo.JournalSize;

                        break;
                    }
                }
            }

            // Make a mask for writing the entire extra data
            Unsafe.SkipInit(out SaveDataExtraData extraDataMask);
            SpanHelpers.AsByteSpan(ref extraDataMask).Fill(0xFF);

            return hos.Fs.Impl.WriteSaveDataFileSystemExtraData(info.SpaceId, info.SaveDataId, in extraData, in extraDataMask);
        }

        struct ExtraDataFixInfo
        {
            public ulong StaticSaveDataId;
            public ulong OwnerId;
            public SaveDataFlags Flags;
            public long DataSize;
            public long JournalSize;
        }

        private static readonly ExtraDataFixInfo[] _systemExtraDataFixInfo =
        {
            new ExtraDataFixInfo()
            {
                StaticSaveDataId = 0x8000000000000030,
                OwnerId = 0x010000000000001F,
                Flags = SaveDataFlags.KeepAfterResettingSystemSaveDataWithoutUserSaveData,
                DataSize = 0x10000,
                JournalSize = 0x10000,
            },
            new ExtraDataFixInfo()
            {
                StaticSaveDataId = 0x8000000000001040,
                OwnerId = 0x0100000000001009,
                Flags = SaveDataFlags.None,
                DataSize = 0xC000,
                JournalSize = 0xC000,
            },
        };

        public void Dispose()
        {
            GC.SuppressFinalize(this);
            Dispose(true);
        }

        protected virtual void Dispose(bool disposing)
        {
            if (disposing)
            {
                foreach (var stream in _romFsByPid.Values)
                {
                    stream.Close();
                }

                _romFsByPid.Clear();
            }
        }
    }
}