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using Silk.NET.Vulkan;
using System;
using Extent2D = Ryujinx.Graphics.GAL.Extents2D;
namespace Ryujinx.Graphics.Vulkan.Effects
{
internal interface IScalingFilter : IDisposable
{
float Level { get; set; }
void Run(
TextureView view,
CommandBufferScoped cbs,
Auto<DisposableImageView> destinationTexture,
Format format,
int width,
int height,
Extent2D source,
Extent2D destination);
}
}
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