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An experimental Nintendo Switch Emulator written in C#
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Ryujinx.Graphics.Shader
Mode
Name
Size
-rw-r--r--
AlphaTestOp.cs
222
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plain
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-rw-r--r--
AttributeType.cs
1063
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-rw-r--r--
BufferDescriptor.cs
1052
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-rw-r--r--
BufferUsageFlags.cs
346
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d---------
CodeGen
63
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-rw-r--r--
Constants.cs
642
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d---------
Decoders
534
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-rw-r--r--
IGpuAccessor.cs
19719
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-rw-r--r--
InputTopology.cs
1136
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d---------
Instructions
1442
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d---------
IntermediateRepresentation
614
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-rw-r--r--
OutputTopology.cs
567
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-rw-r--r--
Ryujinx.Graphics.Shader.csproj
905
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-rw-r--r--
SamplerType.cs
2982
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-rw-r--r--
ShaderIdentification.cs
135
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-rw-r--r--
ShaderProgram.cs
938
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-rw-r--r--
ShaderProgramInfo.cs
1889
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-rw-r--r--
ShaderStage.cs
749
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d---------
StructuredIr
1253
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-rw-r--r--
SupportBuffer.cs
3252
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-rw-r--r--
TessPatchType.cs
475
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-rw-r--r--
TessSpacing.cs
568
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-rw-r--r--
TextureDescriptor.cs
916
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-rw-r--r--
TextureFormat.cs
4902
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-rw-r--r--
TextureHandle.cs
4992
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-rw-r--r--
TextureUsageFlags.cs
445
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d---------
Translation
1066
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plain