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An experimental Nintendo Switch Emulator written in C#
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Ryujinx.Graphics.Shader
Mode
Name
Size
-rw-r--r--
AlphaTestOp.cs
220
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plain
blame
-rw-r--r--
AttributeType.cs
1059
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-rw-r--r--
BufferDescriptor.cs
1051
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-rw-r--r--
BufferUsageFlags.cs
345
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d---------
CodeGen
63
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-rw-r--r--
Constants.cs
456
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d---------
Decoders
534
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-rw-r--r--
IGpuAccessor.cs
19418
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-rw-r--r--
InputTopology.cs
1132
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d---------
Instructions
1442
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d---------
IntermediateRepresentation
614
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-rw-r--r--
OutputTopology.cs
604
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-rw-r--r--
Ryujinx.Graphics.Shader.csproj
1085
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-rw-r--r--
SamplerType.cs
2912
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-rw-r--r--
ShaderIdentification.cs
133
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-rw-r--r--
ShaderProgram.cs
937
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-rw-r--r--
ShaderProgramInfo.cs
1888
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-rw-r--r--
ShaderStage.cs
747
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d---------
StructuredIr
1206
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-rw-r--r--
SupportBuffer.cs
3191
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-rw-r--r--
TessPatchType.cs
472
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-rw-r--r--
TessSpacing.cs
565
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-rw-r--r--
TextureDescriptor.cs
940
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-rw-r--r--
TextureFormat.cs
4814
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-rw-r--r--
TextureHandle.cs
4998
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-rw-r--r--
TextureUsageFlags.cs
444
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d---------
Translation
1066
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plain