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mirror/ryujinx
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An experimental Nintendo Switch Emulator written in C#
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Ryujinx.Graphics.Shader
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Translation
Mode
Name
Size
-rw-r--r--
AggregateType.cs
1555
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-rw-r--r--
AttributeConsts.cs
1503
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-rw-r--r--
ControlFlowGraph.cs
5115
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-rw-r--r--
Dominance.cs
3022
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-rw-r--r--
EmitterContext.cs
22369
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-rw-r--r--
EmitterContextInsts.cs
33455
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-rw-r--r--
FeatureFlags.cs
721
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-rw-r--r--
FunctionMatch.cs
30990
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-rw-r--r--
HelperFunctionManager.cs
13391
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-rw-r--r--
HelperFunctionName.cs
304
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d---------
Optimizations
403
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-rw-r--r--
RegisterUsage.cs
16967
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-rw-r--r--
ResourceManager.cs
8446
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-rw-r--r--
Rewriter.cs
37103
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-rw-r--r--
ShaderConfig.cs
30669
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-rw-r--r--
ShaderHeader.cs
4514
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-rw-r--r--
ShaderIdentifier.cs
7500
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-rw-r--r--
Ssa.cs
11591
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-rw-r--r--
TargetApi.cs
120
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-rw-r--r--
TargetLanguage.cs
135
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-rw-r--r--
TranslationFlags.cs
221
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-rw-r--r--
TranslationOptions.cs
491
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-rw-r--r--
Translator.cs
13277
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-rw-r--r--
TranslatorContext.cs
10077
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