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mirror/ryujinx
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An experimental Nintendo Switch Emulator written in C#
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Ryujinx.Graphics.Shader
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Translation
Mode
Name
Size
-rw-r--r--
AggregateType.cs
1434
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-rw-r--r--
AttributeConsts.cs
1502
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-rw-r--r--
ControlFlowGraph.cs
5235
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-rw-r--r--
Dominance.cs
3021
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-rw-r--r--
EmitterContext.cs
22398
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-rw-r--r--
EmitterContextInsts.cs
33454
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-rw-r--r--
FeatureFlags.cs
724
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-rw-r--r--
FunctionMatch.cs
31132
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-rw-r--r--
HelperFunctionManager.cs
13465
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-rw-r--r--
HelperFunctionName.cs
302
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d---------
Optimizations
403
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-rw-r--r--
RegisterUsage.cs
17027
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-rw-r--r--
ResourceManager.cs
8620
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-rw-r--r--
Rewriter.cs
37526
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-rw-r--r--
ShaderConfig.cs
31487
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-rw-r--r--
ShaderHeader.cs
4379
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-rw-r--r--
ShaderIdentifier.cs
7500
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-rw-r--r--
Ssa.cs
11600
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-rw-r--r--
TargetApi.cs
119
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-rw-r--r--
TargetLanguage.cs
134
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-rw-r--r--
TranslationFlags.cs
223
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-rw-r--r--
TranslationOptions.cs
491
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-rw-r--r--
Translator.cs
13344
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-rw-r--r--
TranslatorContext.cs
10112
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