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mirror/ryujinx
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An experimental Nintendo Switch Emulator written in C#
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src
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Ryujinx.Graphics.Shader
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Translation
Mode
Name
Size
-rw-r--r--
AggregateType.cs
1555
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plain
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-rw-r--r--
AttributeConsts.cs
1598
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plain
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-rw-r--r--
AttributeUsage.cs
5901
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plain
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-rw-r--r--
ControlFlowGraph.cs
5115
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plain
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-rw-r--r--
Dominance.cs
3022
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plain
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-rw-r--r--
EmitterContext.cs
29146
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plain
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-rw-r--r--
EmitterContextInsts.cs
37326
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-rw-r--r--
FeatureFlags.cs
775
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-rw-r--r--
FunctionMatch.cs
30990
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plain
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-rw-r--r--
HelperFunctionManager.cs
20003
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-rw-r--r--
HelperFunctionName.cs
399
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-rw-r--r--
HostCapabilities.cs
1519
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-rw-r--r--
IoUsage.cs
1098
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d---------
Optimizations
403
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plain
-rw-r--r--
RegisterUsage.cs
16967
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plain
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-rw-r--r--
ResourceManager.cs
19534
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-rw-r--r--
ResourceReservations.cs
7214
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-rw-r--r--
ShaderDefinitions.cs
13000
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-rw-r--r--
ShaderHeader.cs
4514
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-rw-r--r--
Ssa.cs
11591
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-rw-r--r--
TargetApi.cs
120
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-rw-r--r--
TargetLanguage.cs
135
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-rw-r--r--
TransformContext.cs
1236
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-rw-r--r--
TransformFeedbackOutput.cs
459
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d---------
Transforms
527
log
plain
-rw-r--r--
TranslationFlags.cs
221
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plain
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-rw-r--r--
TranslationOptions.cs
491
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plain
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-rw-r--r--
Translator.cs
14190
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plain
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-rw-r--r--
TranslatorContext.cs
27525
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