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An experimental Nintendo Switch Emulator written in C#
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src
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Ryujinx.Graphics.Shader
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StructuredIr
Mode
Name
Size
-rw-r--r--
AstAssignment.cs
726
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-rw-r--r--
AstBlock.cs
2830
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-rw-r--r--
AstBlockType.cs
171
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-rw-r--r--
AstBlockVisitor.cs
1855
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-rw-r--r--
AstComment.cs
226
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-rw-r--r--
AstHelper.cs
2085
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-rw-r--r--
AstNode.cs
233
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-rw-r--r--
AstOperand.cs
916
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-rw-r--r--
AstOperation.cs
2229
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-rw-r--r--
AstOptimizer.cs
5037
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-rw-r--r--
AstTextureOperation.cs
1048
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-rw-r--r--
BufferDefinition.cs
552
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-rw-r--r--
BufferLayout.cs
115
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-rw-r--r--
GotoElimination.cs
14254
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-rw-r--r--
GotoStatement.cs
596
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-rw-r--r--
HelperFunctionsMask.cs
611
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-rw-r--r--
IAstNode.cs
213
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-rw-r--r--
InstructionInfo.cs
16442
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-rw-r--r--
IoDefinition.cs
1366
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-rw-r--r--
OperandInfo.cs
925
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-rw-r--r--
PhiFunctions.cs
1278
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-rw-r--r--
ShaderProperties.cs
577
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-rw-r--r--
StructureType.cs
635
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-rw-r--r--
StructuredFunction.cs
1138
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-rw-r--r--
StructuredProgram.cs
15984
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-rw-r--r--
StructuredProgramContext.cs
11909
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-rw-r--r--
StructuredProgramInfo.cs
903
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