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path: root/src/Ryujinx.Graphics.Shader/ShaderIdentification.cs
blob: 551e318c076ce950af910c27677a9f17bda4a407 (plain) (blame)
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namespace Ryujinx.Graphics.Shader
{
    public enum ShaderIdentification
    {
        None,
        GeometryLayerPassthrough,
    }
}