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namespace Ryujinx.Graphics.Shader
{
enum OutputTopology
{
PointList = 1,
LineStrip = 6,
TriangleStrip = 7
}
static class OutputTopologyExtensions
{
public static string ToGlslString(this OutputTopology topology)
{
switch (topology)
{
case OutputTopology.LineStrip: return "line_strip";
case OutputTopology.PointList: return "points";
case OutputTopology.TriangleStrip: return "triangle_strip";
}
return "points";
}
}
}
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