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namespace Ryujinx.Graphics.OpenGL
{
    static class Constants
    {
        public const int MaxRenderTargets = 8;
        public const int MaxViewports = 16;
        public const int MaxVertexAttribs = 16;
        public const int MaxVertexBuffers = 16;
        public const int MaxTransformFeedbackBuffers = 4;
    }
}