aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.Nvdec/Image/SurfaceReader.cs
blob: 598b719921568cf96cb2fc58c9e09ff1d0dbd70f (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
using Ryujinx.Common;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Texture;
using Ryujinx.Graphics.Video;
using System;
using System.Runtime.Intrinsics;
using System.Runtime.Intrinsics.X86;
using static Ryujinx.Graphics.Nvdec.Image.SurfaceCommon;

namespace Ryujinx.Graphics.Nvdec.Image
{
    static class SurfaceReader
    {
        public static void Read(MemoryManager gmm, ISurface surface, uint lumaOffset, uint chromaOffset)
        {
            int width = surface.Width;
            int height = surface.Height;
            int stride = surface.Stride;

            ReadOnlySpan<byte> luma = gmm.DeviceGetSpan(lumaOffset, GetBlockLinearSize(width, height, 1));

            ReadLuma(surface.YPlane.AsSpan(), luma, stride, width, height);

            int uvWidth = surface.UvWidth;
            int uvHeight = surface.UvHeight;
            int uvStride = surface.UvStride;

            ReadOnlySpan<byte> chroma = gmm.DeviceGetSpan(chromaOffset, GetBlockLinearSize(uvWidth, uvHeight, 2));

            ReadChroma(surface.UPlane.AsSpan(), surface.VPlane.AsSpan(), chroma, uvStride, uvWidth, uvHeight);
        }

        private static void ReadLuma(Span<byte> dst, ReadOnlySpan<byte> src, int dstStride, int width, int height)
        {
            LayoutConverter.ConvertBlockLinearToLinear(dst, width, height, dstStride, 1, 2, src);
        }

        private unsafe static void ReadChroma(
            Span<byte> dstU,
            Span<byte> dstV,
            ReadOnlySpan<byte> src,
            int dstStride,
            int width,
            int height)
        {
            OffsetCalculator calc = new(width, height, 0, false, 2, 2);

            if (Sse2.IsSupported)
            {
                int strideTrunc64 = BitUtils.AlignDown(width * 2, 64);

                int outStrideGap = dstStride - width;

                fixed (byte* dstUPtr = dstU, dstVPtr = dstV, dataPtr = src)
                {
                    byte* uPtr = dstUPtr;
                    byte* vPtr = dstVPtr;

                    for (int y = 0; y < height; y++)
                    {
                        calc.SetY(y);

                        for (int x = 0; x < strideTrunc64; x += 64, uPtr += 32, vPtr += 32)
                        {
                            byte* offset = dataPtr + calc.GetOffsetWithLineOffset64(x);
                            byte* offset2 = offset + 0x20;
                            byte* offset3 = offset + 0x100;
                            byte* offset4 = offset + 0x120;

                            Vector128<byte> value = *(Vector128<byte>*)offset;
                            Vector128<byte> value2 = *(Vector128<byte>*)offset2;
                            Vector128<byte> value3 = *(Vector128<byte>*)offset3;
                            Vector128<byte> value4 = *(Vector128<byte>*)offset4;

                            Vector128<byte> u00 = Sse2.UnpackLow(value, value2);
                            Vector128<byte> v00 = Sse2.UnpackHigh(value, value2);
                            Vector128<byte> u01 = Sse2.UnpackLow(value3, value4);
                            Vector128<byte> v01 = Sse2.UnpackHigh(value3, value4);

                            Vector128<byte> u10 = Sse2.UnpackLow(u00, v00);
                            Vector128<byte> v10 = Sse2.UnpackHigh(u00, v00);
                            Vector128<byte> u11 = Sse2.UnpackLow(u01, v01);
                            Vector128<byte> v11 = Sse2.UnpackHigh(u01, v01);

                            Vector128<byte> u20 = Sse2.UnpackLow(u10, v10);
                            Vector128<byte> v20 = Sse2.UnpackHigh(u10, v10);
                            Vector128<byte> u21 = Sse2.UnpackLow(u11, v11);
                            Vector128<byte> v21 = Sse2.UnpackHigh(u11, v11);

                            Vector128<byte> u30 = Sse2.UnpackLow(u20, v20);
                            Vector128<byte> v30 = Sse2.UnpackHigh(u20, v20);
                            Vector128<byte> u31 = Sse2.UnpackLow(u21, v21);
                            Vector128<byte> v31 = Sse2.UnpackHigh(u21, v21);

                            *(Vector128<byte>*)uPtr = u30;
                            *(Vector128<byte>*)(uPtr + 16) = u31;
                            *(Vector128<byte>*)vPtr = v30;
                            *(Vector128<byte>*)(vPtr + 16) = v31;
                        }

                        for (int x = strideTrunc64 / 2; x < width; x++, uPtr++, vPtr++)
                        {
                            byte* offset = dataPtr + calc.GetOffset(x);

                            *uPtr = *offset;
                            *vPtr = *(offset + 1);
                        }

                        uPtr += outStrideGap;
                        vPtr += outStrideGap;
                    }
                }
            }
            else
            {
                for (int y = 0; y < height; y++)
                {
                    int dstBaseOffset = y * dstStride;

                    calc.SetY(y);

                    for (int x = 0; x < width; x++)
                    {
                        int srcOffset = calc.GetOffset(x);

                        dstU[dstBaseOffset + x] = src[srcOffset];
                        dstV[dstBaseOffset + x] = src[srcOffset + 1];
                    }
                }
            }
        }
    }
}