blob: 3d3b32933b0f65f8f84d94a63d59c5c54039769f (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
|
using System;
using System.Numerics;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.H264
{
struct H264BitStreamWriter
{
private const int BufferSize = 8;
private readonly byte[] _workBuffer;
private int _offset;
private int _buffer;
private int _bufferPos;
public H264BitStreamWriter(byte[] workBuffer)
{
_workBuffer = workBuffer;
_offset = 0;
_buffer = 0;
_bufferPos = 0;
}
public void WriteBit(bool value)
{
WriteBits(value ? 1 : 0, 1);
}
public void WriteBits(int value, int valueSize)
{
int valuePos = 0;
int remaining = valueSize;
while (remaining > 0)
{
int copySize = remaining;
int free = GetFreeBufferBits();
if (copySize > free)
{
copySize = free;
}
int mask = (1 << copySize) - 1;
int srcShift = (valueSize - valuePos) - copySize;
int dstShift = (BufferSize - _bufferPos) - copySize;
_buffer |= ((value >> srcShift) & mask) << dstShift;
valuePos += copySize;
_bufferPos += copySize;
remaining -= copySize;
}
}
private int GetFreeBufferBits()
{
if (_bufferPos == BufferSize)
{
Flush();
}
return BufferSize - _bufferPos;
}
public void Flush()
{
if (_bufferPos != 0)
{
_workBuffer[_offset++] = (byte)_buffer;
_buffer = 0;
_bufferPos = 0;
}
}
public void End()
{
WriteBit(true);
Flush();
}
public Span<byte> AsSpan()
{
return new Span<byte>(_workBuffer).Slice(0, _offset);
}
public void WriteU(uint value, int valueSize) => WriteBits((int)value, valueSize);
public void WriteSe(int value) => WriteExpGolombCodedInt(value);
public void WriteUe(uint value) => WriteExpGolombCodedUInt(value);
private void WriteExpGolombCodedInt(int value)
{
int sign = value <= 0 ? 0 : 1;
if (value < 0)
{
value = -value;
}
value = (value << 1) - sign;
WriteExpGolombCodedUInt((uint)value);
}
private void WriteExpGolombCodedUInt(uint value)
{
int size = 32 - BitOperations.LeadingZeroCount(value + 1);
WriteBits(1, size);
value -= (1u << (size - 1)) - 1;
WriteBits((int)value, size - 1);
}
}
}
|