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namespace Ryujinx.Graphics.Gpu.Shader
{
/// <summary>Shader cache loading states</summary>
public enum ShaderCacheState
{
/// <summary>Shader cache started loading</summary>
Start,
/// <summary>Shader cache is loading</summary>
Loading,
/// <summary>Shader cache is written to disk</summary>
Packaging,
/// <summary>Shader cache finished loading</summary>
Loaded
}
}
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