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mirror/ryujinx
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An experimental Nintendo Switch Emulator written in C#
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src
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Ryujinx.Graphics.Gpu
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Image
Mode
Name
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-rw-r--r--
AutoDeleteCache.cs
10339
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FormatInfo.cs
2502
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FormatTable.cs
45892
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ITextureDescriptor.cs
263
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Pool.cs
8015
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PoolCache.cs
4268
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ReductionFilter.cs
334
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Sampler.cs
4033
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SamplerDescriptor.cs
8814
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SamplerMinFilter.cs
197
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SamplerMipFilter.cs
211
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SamplerPool.cs
5356
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-rw-r--r--
SamplerPoolCache.cs
1324
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-rw-r--r--
Texture.cs
66887
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TextureBindingInfo.cs
2975
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TextureBindingsManager.cs
37462
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-rw-r--r--
TextureCache.cs
52695
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TextureCompatibility.cs
41272
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-rw-r--r--
TextureComponent.cs
1369
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-rw-r--r--
TextureDependency.cs
1179
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-rw-r--r--
TextureDescriptor.cs
9334
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-rw-r--r--
TextureDescriptorType.cs
374
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-rw-r--r--
TextureGroup.cs
66511
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TextureGroupHandle.cs
24592
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-rw-r--r--
TextureInfo.cs
14846
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-rw-r--r--
TextureManager.cs
19929
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-rw-r--r--
TextureMatchQuality.cs
139
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-rw-r--r--
TextureMsaaMode.cs
2104
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-rw-r--r--
TexturePool.cs
24372
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-rw-r--r--
TexturePoolCache.cs
1301
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-rw-r--r--
TextureScaleMode.cs
498
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-rw-r--r--
TextureSearchFlags.cs
394
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-rw-r--r--
TextureTarget.cs
3310
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-rw-r--r--
TextureViewCompatibility.cs
351
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