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mirror/ryujinx
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An experimental Nintendo Switch Emulator written in C#
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path:
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src
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Ryujinx.Graphics.Gpu
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Image
Mode
Name
Size
-rw-r--r--
AutoDeleteCache.cs
10339
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FormatInfo.cs
2465
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FormatTable.cs
56491
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ITextureDescriptor.cs
260
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Pool.cs
9136
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PoolCache.cs
4458
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-rw-r--r--
ReductionFilter.cs
335
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Sampler.cs
4015
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-rw-r--r--
SamplerDescriptor.cs
9137
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-rw-r--r--
SamplerMinFilter.cs
198
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SamplerMipFilter.cs
212
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SamplerPool.cs
5357
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-rw-r--r--
SamplerPoolCache.cs
1325
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-rw-r--r--
Texture.cs
69024
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-rw-r--r--
TextureBindingInfo.cs
4257
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TextureBindingsArrayCache.cs
48843
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TextureBindingsManager.cs
37357
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-rw-r--r--
TextureCache.cs
57638
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TextureCompatibility.cs
40761
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-rw-r--r--
TextureComponent.cs
1270
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-rw-r--r--
TextureDependency.cs
1176
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-rw-r--r--
TextureDescriptor.cs
9722
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-rw-r--r--
TextureDescriptorType.cs
376
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-rw-r--r--
TextureGroup.cs
66621
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-rw-r--r--
TextureGroupHandle.cs
25754
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-rw-r--r--
TextureInfo.cs
15585
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-rw-r--r--
TextureManager.cs
22987
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-rw-r--r--
TextureMatchQuality.cs
137
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-rw-r--r--
TextureMsaaMode.cs
2109
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-rw-r--r--
TexturePool.cs
24345
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-rw-r--r--
TexturePoolCache.cs
1302
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-rw-r--r--
TextureScaleMode.cs
496
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-rw-r--r--
TextureSearchFlags.cs
410
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-rw-r--r--
TextureTarget.cs
3484
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-rw-r--r--
TextureViewCompatibility.cs
370
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