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using System; namespace Ryujinx.Graphics.Gpu.Image { /// <summary> /// Texture search flags, defines texture information comparison rules. /// </summary> [Flags] enum TextureSearchFlags { None = 0, ForSampler = 1 << 1, ForCopy = 1 << 2, DepthAlias = 1 << 3, WithUpscale = 1 << 4, NoCreate = 1 << 5 } }