aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.Gpu/Engine/Twod/TwodClassState.cs
blob: edea73273aadb1fc7566c00b1a5b0d211b25de59 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
// This file was auto-generated from NVIDIA official Maxwell definitions.

using Ryujinx.Common.Memory;

namespace Ryujinx.Graphics.Gpu.Engine.Twod
{
    /// <summary>
    /// Notify type.
    /// </summary>
    enum NotifyType
    {
        WriteOnly = 0,
        WriteThenAwaken = 1,
    }

    /// <summary>
    /// Format of the destination texture.
    /// </summary>
    enum SetDstFormatV
    {
        A8r8g8b8 = 207,
        A8rl8gl8bl8 = 208,
        A2r10g10b10 = 223,
        A8b8g8r8 = 213,
        A8bl8gl8rl8 = 214,
        A2b10g10r10 = 209,
        X8r8g8b8 = 230,
        X8rl8gl8bl8 = 231,
        X8b8g8r8 = 249,
        X8bl8gl8rl8 = 250,
        R5g6b5 = 232,
        A1r5g5b5 = 233,
        X1r5g5b5 = 248,
        Y8 = 243,
        Y16 = 238,
        Y32 = 255,
        Z1r5g5b5 = 251,
        O1r5g5b5 = 252,
        Z8r8g8b8 = 253,
        O8r8g8b8 = 254,
        Y18x8 = 28,
        Rf16 = 242,
        Rf32 = 229,
        Rf32Gf32 = 203,
        Rf16Gf16Bf16Af16 = 202,
        Rf16Gf16Bf16X16 = 206,
        Rf32Gf32Bf32Af32 = 192,
        Rf32Gf32Bf32X32 = 195,
        R16G16B16A16 = 198,
        Rn16Gn16Bn16An16 = 199,
        Bf10gf11rf11 = 224,
        An8bn8gn8rn8 = 215,
        Rf16Gf16 = 222,
        R16G16 = 218,
        Rn16Gn16 = 219,
        G8r8 = 234,
        Gn8rn8 = 235,
        Rn16 = 239,
        Rn8 = 244,
        A8 = 247,
    }

    /// <summary>
    /// Memory layout of the destination texture.
    /// </summary>
    enum SetDstMemoryLayoutV
    {
        Blocklinear = 0,
        Pitch = 1,
    }

    /// <summary>
    /// Height in GOBs of the destination texture.
    /// </summary>
    enum SetDstBlockSizeHeight
    {
        OneGob = 0,
        TwoGobs = 1,
        FourGobs = 2,
        EightGobs = 3,
        SixteenGobs = 4,
        ThirtytwoGobs = 5,
    }

    /// <summary>
    /// Depth in GOBs of the destination texture.
    /// </summary>
    enum SetDstBlockSizeDepth
    {
        OneGob = 0,
        TwoGobs = 1,
        FourGobs = 2,
        EightGobs = 3,
        SixteenGobs = 4,
        ThirtytwoGobs = 5,
    }

    /// <summary>
    /// Format of the source texture.
    /// </summary>
    enum SetSrcFormatV
    {
        A8r8g8b8 = 207,
        A8rl8gl8bl8 = 208,
        A2r10g10b10 = 223,
        A8b8g8r8 = 213,
        A8bl8gl8rl8 = 214,
        A2b10g10r10 = 209,
        X8r8g8b8 = 230,
        X8rl8gl8bl8 = 231,
        X8b8g8r8 = 249,
        X8bl8gl8rl8 = 250,
        R5g6b5 = 232,
        A1r5g5b5 = 233,
        X1r5g5b5 = 248,
        Y8 = 243,
        Ay8 = 29,
        Y16 = 238,
        Y32 = 255,
        Z1r5g5b5 = 251,
        O1r5g5b5 = 252,
        Z8r8g8b8 = 253,
        O8r8g8b8 = 254,
        Y18x8 = 28,
        Rf16 = 242,
        Rf32 = 229,
        Rf32Gf32 = 203,
        Rf16Gf16Bf16Af16 = 202,
        Rf16Gf16Bf16X16 = 206,
        Rf32Gf32Bf32Af32 = 192,
        Rf32Gf32Bf32X32 = 195,
        R16G16B16A16 = 198,
        Rn16Gn16Bn16An16 = 199,
        Bf10gf11rf11 = 224,
        An8bn8gn8rn8 = 215,
        Rf16Gf16 = 222,
        R16G16 = 218,
        Rn16Gn16 = 219,
        G8r8 = 234,
        Gn8rn8 = 235,
        Rn16 = 239,
        Rn8 = 244,
        A8 = 247,
    }

    /// <summary>
    /// Memory layout of the source texture.
    /// </summary>
    enum SetSrcMemoryLayoutV
    {
        Blocklinear = 0,
        Pitch = 1,
    }

    /// <summary>
    /// Height in GOBs of the source texture.
    /// </summary>
    enum SetSrcBlockSizeHeight
    {
        OneGob = 0,
        TwoGobs = 1,
        FourGobs = 2,
        EightGobs = 3,
        SixteenGobs = 4,
        ThirtytwoGobs = 5,
    }

    /// <summary>
    /// Depth in GOBs of the source texture.
    /// </summary>
    enum SetSrcBlockSizeDepth
    {
        OneGob = 0,
        TwoGobs = 1,
        FourGobs = 2,
        EightGobs = 3,
        SixteenGobs = 4,
        ThirtytwoGobs = 5,
    }

    /// <summary>
    /// Texture data caches to invalidate.
    /// </summary>
    enum TwodInvalidateTextureDataCacheV
    {
        L1Only = 0,
        L2Only = 1,
        L1AndL2 = 2,
    }

    /// <summary>
    /// Sector promotion parameters.
    /// </summary>
    enum SetPixelsFromMemorySectorPromotionV
    {
        NoPromotion = 0,
        PromoteTo2V = 1,
        PromoteTo2H = 2,
        PromoteTo4 = 3,
    }

    /// <summary>
    /// Number of processing clusters.
    /// </summary>
    enum SetNumProcessingClustersV
    {
        All = 0,
        One = 1,
    }

    /// <summary>
    /// Color key format.
    /// </summary>
    enum SetColorKeyFormatV
    {
        A16r5g6b5 = 0,
        A1r5g5b5 = 1,
        A8r8g8b8 = 2,
        A2r10g10b10 = 3,
        Y8 = 4,
        Y16 = 5,
        Y32 = 6,
    }

    /// <summary>
    /// Color blit operation.
    /// </summary>
    enum SetOperationV
    {
        SrccopyAnd = 0,
        RopAnd = 1,
        BlendAnd = 2,
        Srccopy = 3,
        Rop = 4,
        SrccopyPremult = 5,
        BlendPremult = 6,
    }

    /// <summary>
    /// Texture pattern selection.
    /// </summary>
    enum SetPatternSelectV
    {
        Monochrome8x8 = 0,
        Monochrome64x1 = 1,
        Monochrome1x64 = 2,
        Color = 3,
    }

    /// <summary>
    /// Render enable override mode.
    /// </summary>
    enum SetRenderEnableOverrideMode
    {
        UseRenderEnable = 0,
        AlwaysRender = 1,
        NeverRender = 2,
    }

    /// <summary>
    /// Pixels from memory horizontal direction.
    /// </summary>
    enum SetPixelsFromMemoryDirectionHorizontal
    {
        HwDecides = 0,
        LeftToRight = 1,
        RightToLeft = 2,
    }

    /// <summary>
    /// Pixels from memory vertical direction.
    /// </summary>
    enum SetPixelsFromMemoryDirectionVertical
    {
        HwDecides = 0,
        TopToBottom = 1,
        BottomToTop = 2,
    }

    /// <summary>
    /// Color format of the monochrome pattern.
    /// </summary>
    enum SetMonochromePatternColorFormatV
    {
        A8x8r5g6b5 = 0,
        A1r5g5b5 = 1,
        A8r8g8b8 = 2,
        A8y8 = 3,
        A8x8y16 = 4,
        Y32 = 5,
        ByteExpand = 6,
    }

    /// <summary>
    /// Format of the monochrome pattern.
    /// </summary>
    enum SetMonochromePatternFormatV
    {
        Cga6M1 = 0,
        LeM1 = 1,
    }

    /// <summary>
    /// DMA semaphore reduction operation.
    /// </summary>
    enum MmeDmaReductionReductionOp
    {
        RedAdd = 0,
        RedMin = 1,
        RedMax = 2,
        RedInc = 3,
        RedDec = 4,
        RedAnd = 5,
        RedOr = 6,
        RedXor = 7,
    }

    /// <summary>
    /// DMA semaphore reduction format.
    /// </summary>
    enum MmeDmaReductionReductionFormat
    {
        Unsigned = 0,
        Signed = 1,
    }

    /// <summary>
    /// DMA semaphore reduction size.
    /// </summary>
    enum MmeDmaReductionReductionSize
    {
        FourBytes = 0,
        EightBytes = 1,
    }

    /// <summary>
    /// Data FIFO size.
    /// </summary>
    enum SetMmeDataFifoConfigFifoSize
    {
        Size0kb = 0,
        Size4kb = 1,
        Size8kb = 2,
        Size12kb = 3,
        Size16kb = 4,
    }

    /// <summary>
    /// Render solid primitive mode.
    /// </summary>
    enum RenderSolidPrimModeV
    {
        Points = 0,
        Lines = 1,
        Polyline = 2,
        Triangles = 3,
        Rects = 4,
    }

    /// <summary>
    /// Render solid primitive color format.
    /// </summary>
    enum SetRenderSolidPrimColorFormatV
    {
        Rf32Gf32Bf32Af32 = 192,
        Rf16Gf16Bf16Af16 = 202,
        Rf32Gf32 = 203,
        A8r8g8b8 = 207,
        A2r10g10b10 = 223,
        A8b8g8r8 = 213,
        A2b10g10r10 = 209,
        X8r8g8b8 = 230,
        X8b8g8r8 = 249,
        R5g6b5 = 232,
        A1r5g5b5 = 233,
        X1r5g5b5 = 248,
        Y8 = 243,
        Y16 = 238,
        Y32 = 255,
        Z1r5g5b5 = 251,
        O1r5g5b5 = 252,
        Z8r8g8b8 = 253,
        O8r8g8b8 = 254,
    }

    /// <summary>
    /// Pixels from CPU data type.
    /// </summary>
    enum SetPixelsFromCpuDataTypeV
    {
        Color = 0,
        Index = 1,
    }

    /// <summary>
    /// Pixels from CPU color format.
    /// </summary>
    enum SetPixelsFromCpuColorFormatV
    {
        A8r8g8b8 = 207,
        A2r10g10b10 = 223,
        A8b8g8r8 = 213,
        A2b10g10r10 = 209,
        X8r8g8b8 = 230,
        X8b8g8r8 = 249,
        R5g6b5 = 232,
        A1r5g5b5 = 233,
        X1r5g5b5 = 248,
        Y8 = 243,
        Y16 = 238,
        Y32 = 255,
        Z1r5g5b5 = 251,
        O1r5g5b5 = 252,
        Z8r8g8b8 = 253,
        O8r8g8b8 = 254,
    }

    /// <summary>
    /// Pixels from CPU palette index format.
    /// </summary>
    enum SetPixelsFromCpuIndexFormatV
    {
        I1 = 0,
        I4 = 1,
        I8 = 2,
    }

    /// <summary>
    /// Pixels from CPU monochrome format.
    /// </summary>
    enum SetPixelsFromCpuMonoFormatV
    {
        Cga6M1 = 0,
        LeM1 = 1,
    }

    /// <summary>
    /// Pixels from CPU wrap mode.
    /// </summary>
    enum SetPixelsFromCpuWrapV
    {
        WrapPixel = 0,
        WrapByte = 1,
        WrapDword = 2,
    }

    /// <summary>
    /// Pixels from CPU monochrome opacity.
    /// </summary>
    enum SetPixelsFromCpuMonoOpacityV
    {
        Transparent = 0,
        Opaque = 1,
    }

    /// <summary>
    /// Pixels from memory block shape.
    /// </summary>
    enum SetPixelsFromMemoryBlockShapeV
    {
        Auto = 0,
        Shape8x8 = 1,
        Shape16x4 = 2,
    }

    /// <summary>
    /// Pixels from memory origin.
    /// </summary>
    enum SetPixelsFromMemorySampleModeOrigin
    {
        Center = 0,
        Corner = 1,
    }

    /// <summary>
    /// Pixels from memory filter mode.
    /// </summary>
    enum SetPixelsFromMemorySampleModeFilter
    {
        Point = 0,
        Bilinear = 1,
    }

    /// <summary>
    /// Render solid primitive point coordinates.
    /// </summary>
    struct RenderSolidPrimPoint
    {
#pragma warning disable CS0649 // Field is never assigned to
        public uint SetX;
        public uint Y;
#pragma warning restore CS0649
    }

    /// <summary>
    /// 2D class state.
    /// </summary>
    unsafe struct TwodClassState : IShadowState
    {
#pragma warning disable CS0649 // Field is never assigned to
        public uint SetObject;
        public readonly int SetObjectClassId => (int)(SetObject & 0xFFFF);
        public readonly int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
        public fixed uint Reserved04[63];
        public uint NoOperation;
        public uint SetNotifyA;
        public readonly int SetNotifyAAddressUpper => (int)(SetNotifyA & 0x1FFFFFF);
        public uint SetNotifyB;
        public uint Notify;
        public readonly NotifyType NotifyType => (NotifyType)(Notify);
        public uint WaitForIdle;
        public uint LoadMmeInstructionRamPointer;
        public uint LoadMmeInstructionRam;
        public uint LoadMmeStartAddressRamPointer;
        public uint LoadMmeStartAddressRam;
        public uint SetMmeShadowRamControl;
        public readonly SetMmeShadowRamControlMode SetMmeShadowRamControlMode => (SetMmeShadowRamControlMode)(SetMmeShadowRamControl & 0x3);
        public fixed uint Reserved128[2];
        public uint SetGlobalRenderEnableA;
        public readonly int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF);
        public uint SetGlobalRenderEnableB;
        public uint SetGlobalRenderEnableC;
        public readonly int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7);
        public uint SendGoIdle;
        public uint PmTrigger;
        public fixed uint Reserved144[3];
        public uint SetInstrumentationMethodHeader;
        public uint SetInstrumentationMethodData;
        public fixed uint Reserved158[37];
        public uint SetMmeSwitchState;
        public readonly bool SetMmeSwitchStateValid => (SetMmeSwitchState & 0x1) != 0;
        public readonly int SetMmeSwitchStateSaveMacro => (int)((SetMmeSwitchState >> 4) & 0xFF);
        public readonly int SetMmeSwitchStateRestoreMacro => (int)((SetMmeSwitchState >> 12) & 0xFF);
        public fixed uint Reserved1F0[4];
        public uint SetDstFormat;
        public readonly SetDstFormatV SetDstFormatV => (SetDstFormatV)(SetDstFormat & 0xFF);
        public uint SetDstMemoryLayout;
        public readonly SetDstMemoryLayoutV SetDstMemoryLayoutV => (SetDstMemoryLayoutV)(SetDstMemoryLayout & 0x1);
        public uint SetDstBlockSize;
        public readonly SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0x7);
        public readonly SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0x7);
        public uint SetDstDepth;
        public uint SetDstLayer;
        public uint SetDstPitch;
        public uint SetDstWidth;
        public uint SetDstHeight;
        public uint SetDstOffsetUpper;
        public readonly int SetDstOffsetUpperV => (int)(SetDstOffsetUpper & 0xFF);
        public uint SetDstOffsetLower;
        public uint FlushAndInvalidateRopMiniCache;
        public readonly bool FlushAndInvalidateRopMiniCacheV => (FlushAndInvalidateRopMiniCache & 0x1) != 0;
        public uint SetSpareNoop06;
        public uint SetSrcFormat;
        public readonly SetSrcFormatV SetSrcFormatV => (SetSrcFormatV)(SetSrcFormat & 0xFF);
        public uint SetSrcMemoryLayout;
        public readonly SetSrcMemoryLayoutV SetSrcMemoryLayoutV => (SetSrcMemoryLayoutV)(SetSrcMemoryLayout & 0x1);
        public uint SetSrcBlockSize;
        public readonly SetSrcBlockSizeHeight SetSrcBlockSizeHeight => (SetSrcBlockSizeHeight)((SetSrcBlockSize >> 4) & 0x7);
        public readonly SetSrcBlockSizeDepth SetSrcBlockSizeDepth => (SetSrcBlockSizeDepth)((SetSrcBlockSize >> 8) & 0x7);
        public uint SetSrcDepth;
        public uint TwodInvalidateTextureDataCache;
        public readonly TwodInvalidateTextureDataCacheV TwodInvalidateTextureDataCacheV => (TwodInvalidateTextureDataCacheV)(TwodInvalidateTextureDataCache & 0x3);
        public uint SetSrcPitch;
        public uint SetSrcWidth;
        public uint SetSrcHeight;
        public uint SetSrcOffsetUpper;
        public readonly int SetSrcOffsetUpperV => (int)(SetSrcOffsetUpper & 0xFF);
        public uint SetSrcOffsetLower;
        public uint SetPixelsFromMemorySectorPromotion;
        public readonly SetPixelsFromMemorySectorPromotionV SetPixelsFromMemorySectorPromotionV => (SetPixelsFromMemorySectorPromotionV)(SetPixelsFromMemorySectorPromotion & 0x3);
        public uint SetSpareNoop12;
        public uint SetNumProcessingClusters;
        public readonly SetNumProcessingClustersV SetNumProcessingClustersV => (SetNumProcessingClustersV)(SetNumProcessingClusters & 0x1);
        public uint SetRenderEnableA;
        public readonly int SetRenderEnableAOffsetUpper => (int)(SetRenderEnableA & 0xFF);
        public uint SetRenderEnableB;
        public uint SetRenderEnableC;
        public readonly int SetRenderEnableCMode => (int)(SetRenderEnableC & 0x7);
        public uint SetSpareNoop08;
        public uint SetSpareNoop01;
        public uint SetSpareNoop11;
        public uint SetSpareNoop07;
        public uint SetClipX0;
        public uint SetClipY0;
        public uint SetClipWidth;
        public uint SetClipHeight;
        public uint SetClipEnable;
        public readonly bool SetClipEnableV => (SetClipEnable & 0x1) != 0;
        public uint SetColorKeyFormat;
        public readonly SetColorKeyFormatV SetColorKeyFormatV => (SetColorKeyFormatV)(SetColorKeyFormat & 0x7);
        public uint SetColorKey;
        public uint SetColorKeyEnable;
        public readonly bool SetColorKeyEnableV => (SetColorKeyEnable & 0x1) != 0;
        public uint SetRop;
        public readonly int SetRopV => (int)(SetRop & 0xFF);
        public uint SetBeta1;
        public uint SetBeta4;
        public readonly int SetBeta4B => (int)(SetBeta4 & 0xFF);
        public readonly int SetBeta4G => (int)((SetBeta4 >> 8) & 0xFF);
        public readonly int SetBeta4R => (int)((SetBeta4 >> 16) & 0xFF);
        public readonly int SetBeta4A => (int)((SetBeta4 >> 24) & 0xFF);
        public uint SetOperation;
        public readonly SetOperationV SetOperationV => (SetOperationV)(SetOperation & 0x7);
        public uint SetPatternOffset;
        public readonly int SetPatternOffsetX => (int)(SetPatternOffset & 0x3F);
        public readonly int SetPatternOffsetY => (int)((SetPatternOffset >> 8) & 0x3F);
        public uint SetPatternSelect;
        public readonly SetPatternSelectV SetPatternSelectV => (SetPatternSelectV)(SetPatternSelect & 0x3);
        public uint SetDstColorRenderToZetaSurface;
        public readonly bool SetDstColorRenderToZetaSurfaceV => (SetDstColorRenderToZetaSurface & 0x1) != 0;
        public uint SetSpareNoop04;
        public uint SetSpareNoop15;
        public uint SetSpareNoop13;
        public uint SetSpareNoop03;
        public uint SetSpareNoop14;
        public uint SetSpareNoop02;
        public uint SetCompression;
        public readonly bool SetCompressionEnable => (SetCompression & 0x1) != 0;
        public uint SetSpareNoop09;
        public uint SetRenderEnableOverride;
        public readonly SetRenderEnableOverrideMode SetRenderEnableOverrideMode => (SetRenderEnableOverrideMode)(SetRenderEnableOverride & 0x3);
        public uint SetPixelsFromMemoryDirection;
        public readonly SetPixelsFromMemoryDirectionHorizontal SetPixelsFromMemoryDirectionHorizontal => (SetPixelsFromMemoryDirectionHorizontal)(SetPixelsFromMemoryDirection & 0x3);
        public readonly SetPixelsFromMemoryDirectionVertical SetPixelsFromMemoryDirectionVertical => (SetPixelsFromMemoryDirectionVertical)((SetPixelsFromMemoryDirection >> 4) & 0x3);
        public uint SetSpareNoop10;
        public uint SetMonochromePatternColorFormat;
        public readonly SetMonochromePatternColorFormatV SetMonochromePatternColorFormatV => (SetMonochromePatternColorFormatV)(SetMonochromePatternColorFormat & 0x7);
        public uint SetMonochromePatternFormat;
        public readonly SetMonochromePatternFormatV SetMonochromePatternFormatV => (SetMonochromePatternFormatV)(SetMonochromePatternFormat & 0x1);
        public uint SetMonochromePatternColor0;
        public uint SetMonochromePatternColor1;
        public uint SetMonochromePattern0;
        public uint SetMonochromePattern1;
        public Array64<uint> ColorPatternX8r8g8b8;
        public int ColorPatternX8r8g8b8B0(int i) => (int)((ColorPatternX8r8g8b8[i] >> 0) & 0xFF);
        public int ColorPatternX8r8g8b8G0(int i) => (int)((ColorPatternX8r8g8b8[i] >> 8) & 0xFF);
        public int ColorPatternX8r8g8b8R0(int i) => (int)((ColorPatternX8r8g8b8[i] >> 16) & 0xFF);
        public int ColorPatternX8r8g8b8Ignore0(int i) => (int)((ColorPatternX8r8g8b8[i] >> 24) & 0xFF);
        public Array32<uint> ColorPatternR5g6b5;
        public int ColorPatternR5g6b5B0(int i) => (int)((ColorPatternR5g6b5[i] >> 0) & 0x1F);
        public int ColorPatternR5g6b5G0(int i) => (int)((ColorPatternR5g6b5[i] >> 5) & 0x3F);
        public int ColorPatternR5g6b5R0(int i) => (int)((ColorPatternR5g6b5[i] >> 11) & 0x1F);
        public int ColorPatternR5g6b5B1(int i) => (int)((ColorPatternR5g6b5[i] >> 16) & 0x1F);
        public int ColorPatternR5g6b5G1(int i) => (int)((ColorPatternR5g6b5[i] >> 21) & 0x3F);
        public int ColorPatternR5g6b5R1(int i) => (int)((ColorPatternR5g6b5[i] >> 27) & 0x1F);
        public Array32<uint> ColorPatternX1r5g5b5;
        public int ColorPatternX1r5g5b5B0(int i) => (int)((ColorPatternX1r5g5b5[i] >> 0) & 0x1F);
        public int ColorPatternX1r5g5b5G0(int i) => (int)((ColorPatternX1r5g5b5[i] >> 5) & 0x1F);
        public int ColorPatternX1r5g5b5R0(int i) => (int)((ColorPatternX1r5g5b5[i] >> 10) & 0x1F);
        public bool ColorPatternX1r5g5b5Ignore0(int i) => (ColorPatternX1r5g5b5[i] & 0x8000) != 0;
        public int ColorPatternX1r5g5b5B1(int i) => (int)((ColorPatternX1r5g5b5[i] >> 16) & 0x1F);
        public int ColorPatternX1r5g5b5G1(int i) => (int)((ColorPatternX1r5g5b5[i] >> 21) & 0x1F);
        public int ColorPatternX1r5g5b5R1(int i) => (int)((ColorPatternX1r5g5b5[i] >> 26) & 0x1F);
        public bool ColorPatternX1r5g5b5Ignore1(int i) => (ColorPatternX1r5g5b5[i] & 0x80000000) != 0;
        public Array16<uint> ColorPatternY8;
        public int ColorPatternY8Y0(int i) => (int)((ColorPatternY8[i] >> 0) & 0xFF);
        public int ColorPatternY8Y1(int i) => (int)((ColorPatternY8[i] >> 8) & 0xFF);
        public int ColorPatternY8Y2(int i) => (int)((ColorPatternY8[i] >> 16) & 0xFF);
        public int ColorPatternY8Y3(int i) => (int)((ColorPatternY8[i] >> 24) & 0xFF);
        public uint SetRenderSolidPrimColor0;
        public uint SetRenderSolidPrimColor1;
        public uint SetRenderSolidPrimColor2;
        public uint SetRenderSolidPrimColor3;
        public uint SetMmeMemAddressA;
        public readonly int SetMmeMemAddressAUpper => (int)(SetMmeMemAddressA & 0x1FFFFFF);
        public uint SetMmeMemAddressB;
        public uint SetMmeDataRamAddress;
        public uint MmeDmaRead;
        public uint MmeDmaReadFifoed;
        public uint MmeDmaWrite;
        public uint MmeDmaReduction;
        public readonly MmeDmaReductionReductionOp MmeDmaReductionReductionOp => (MmeDmaReductionReductionOp)(MmeDmaReduction & 0x7);
        public readonly MmeDmaReductionReductionFormat MmeDmaReductionReductionFormat => (MmeDmaReductionReductionFormat)((MmeDmaReduction >> 4) & 0x3);
        public readonly MmeDmaReductionReductionSize MmeDmaReductionReductionSize => (MmeDmaReductionReductionSize)((MmeDmaReduction >> 8) & 0x1);
        public uint MmeDmaSysmembar;
        public readonly bool MmeDmaSysmembarV => (MmeDmaSysmembar & 0x1) != 0;
        public uint MmeDmaSync;
        public uint SetMmeDataFifoConfig;
        public readonly SetMmeDataFifoConfigFifoSize SetMmeDataFifoConfigFifoSize => (SetMmeDataFifoConfigFifoSize)(SetMmeDataFifoConfig & 0x7);
        public fixed uint Reserved578[2];
        public uint RenderSolidPrimMode;
        public readonly RenderSolidPrimModeV RenderSolidPrimModeV => (RenderSolidPrimModeV)(RenderSolidPrimMode & 0x7);
        public uint SetRenderSolidPrimColorFormat;
        public readonly SetRenderSolidPrimColorFormatV SetRenderSolidPrimColorFormatV => (SetRenderSolidPrimColorFormatV)(SetRenderSolidPrimColorFormat & 0xFF);
        public uint SetRenderSolidPrimColor;
        public uint SetRenderSolidLineTieBreakBits;
        public readonly bool SetRenderSolidLineTieBreakBitsXmajXincYinc => (SetRenderSolidLineTieBreakBits & 0x1) != 0;
        public readonly bool SetRenderSolidLineTieBreakBitsXmajXdecYinc => (SetRenderSolidLineTieBreakBits & 0x10) != 0;
        public readonly bool SetRenderSolidLineTieBreakBitsYmajXincYinc => (SetRenderSolidLineTieBreakBits & 0x100) != 0;
        public readonly bool SetRenderSolidLineTieBreakBitsYmajXdecYinc => (SetRenderSolidLineTieBreakBits & 0x1000) != 0;
        public fixed uint Reserved590[20];
        public uint RenderSolidPrimPointXY;
        public readonly int RenderSolidPrimPointXYX => (int)(RenderSolidPrimPointXY & 0xFFFF);
        public readonly int RenderSolidPrimPointXYY => (int)((RenderSolidPrimPointXY >> 16) & 0xFFFF);
        public fixed uint Reserved5E4[7];
        public Array64<RenderSolidPrimPoint> RenderSolidPrimPoint;
        public uint SetPixelsFromCpuDataType;
        public readonly SetPixelsFromCpuDataTypeV SetPixelsFromCpuDataTypeV => (SetPixelsFromCpuDataTypeV)(SetPixelsFromCpuDataType & 0x1);
        public uint SetPixelsFromCpuColorFormat;
        public readonly SetPixelsFromCpuColorFormatV SetPixelsFromCpuColorFormatV => (SetPixelsFromCpuColorFormatV)(SetPixelsFromCpuColorFormat & 0xFF);
        public uint SetPixelsFromCpuIndexFormat;
        public readonly SetPixelsFromCpuIndexFormatV SetPixelsFromCpuIndexFormatV => (SetPixelsFromCpuIndexFormatV)(SetPixelsFromCpuIndexFormat & 0x3);
        public uint SetPixelsFromCpuMonoFormat;
        public readonly SetPixelsFromCpuMonoFormatV SetPixelsFromCpuMonoFormatV => (SetPixelsFromCpuMonoFormatV)(SetPixelsFromCpuMonoFormat & 0x1);
        public uint SetPixelsFromCpuWrap;
        public readonly SetPixelsFromCpuWrapV SetPixelsFromCpuWrapV => (SetPixelsFromCpuWrapV)(SetPixelsFromCpuWrap & 0x3);
        public uint SetPixelsFromCpuColor0;
        public uint SetPixelsFromCpuColor1;
        public uint SetPixelsFromCpuMonoOpacity;
        public readonly SetPixelsFromCpuMonoOpacityV SetPixelsFromCpuMonoOpacityV => (SetPixelsFromCpuMonoOpacityV)(SetPixelsFromCpuMonoOpacity & 0x1);
        public fixed uint Reserved820[6];
        public uint SetPixelsFromCpuSrcWidth;
        public uint SetPixelsFromCpuSrcHeight;
        public uint SetPixelsFromCpuDxDuFrac;
        public uint SetPixelsFromCpuDxDuInt;
        public uint SetPixelsFromCpuDyDvFrac;
        public uint SetPixelsFromCpuDyDvInt;
        public uint SetPixelsFromCpuDstX0Frac;
        public uint SetPixelsFromCpuDstX0Int;
        public uint SetPixelsFromCpuDstY0Frac;
        public uint SetPixelsFromCpuDstY0Int;
        public uint PixelsFromCpuData;
        public fixed uint Reserved864[3];
        public uint SetBigEndianControl;
        public readonly bool SetBigEndianControlX32Swap1 => (SetBigEndianControl & 0x1) != 0;
        public readonly bool SetBigEndianControlX32Swap4 => (SetBigEndianControl & 0x2) != 0;
        public readonly bool SetBigEndianControlX32Swap8 => (SetBigEndianControl & 0x4) != 0;
        public readonly bool SetBigEndianControlX32Swap16 => (SetBigEndianControl & 0x8) != 0;
        public readonly bool SetBigEndianControlX16Swap1 => (SetBigEndianControl & 0x10) != 0;
        public readonly bool SetBigEndianControlX16Swap4 => (SetBigEndianControl & 0x20) != 0;
        public readonly bool SetBigEndianControlX16Swap8 => (SetBigEndianControl & 0x40) != 0;
        public readonly bool SetBigEndianControlX16Swap16 => (SetBigEndianControl & 0x80) != 0;
        public readonly bool SetBigEndianControlX8Swap1 => (SetBigEndianControl & 0x100) != 0;
        public readonly bool SetBigEndianControlX8Swap4 => (SetBigEndianControl & 0x200) != 0;
        public readonly bool SetBigEndianControlX8Swap8 => (SetBigEndianControl & 0x400) != 0;
        public readonly bool SetBigEndianControlX8Swap16 => (SetBigEndianControl & 0x800) != 0;
        public readonly bool SetBigEndianControlI1X8Cga6Swap1 => (SetBigEndianControl & 0x1000) != 0;
        public readonly bool SetBigEndianControlI1X8Cga6Swap4 => (SetBigEndianControl & 0x2000) != 0;
        public readonly bool SetBigEndianControlI1X8Cga6Swap8 => (SetBigEndianControl & 0x4000) != 0;
        public readonly bool SetBigEndianControlI1X8Cga6Swap16 => (SetBigEndianControl & 0x8000) != 0;
        public readonly bool SetBigEndianControlI1X8LeSwap1 => (SetBigEndianControl & 0x10000) != 0;
        public readonly bool SetBigEndianControlI1X8LeSwap4 => (SetBigEndianControl & 0x20000) != 0;
        public readonly bool SetBigEndianControlI1X8LeSwap8 => (SetBigEndianControl & 0x40000) != 0;
        public readonly bool SetBigEndianControlI1X8LeSwap16 => (SetBigEndianControl & 0x80000) != 0;
        public readonly bool SetBigEndianControlI4Swap1 => (SetBigEndianControl & 0x100000) != 0;
        public readonly bool SetBigEndianControlI4Swap4 => (SetBigEndianControl & 0x200000) != 0;
        public readonly bool SetBigEndianControlI4Swap8 => (SetBigEndianControl & 0x400000) != 0;
        public readonly bool SetBigEndianControlI4Swap16 => (SetBigEndianControl & 0x800000) != 0;
        public readonly bool SetBigEndianControlI8Swap1 => (SetBigEndianControl & 0x1000000) != 0;
        public readonly bool SetBigEndianControlI8Swap4 => (SetBigEndianControl & 0x2000000) != 0;
        public readonly bool SetBigEndianControlI8Swap8 => (SetBigEndianControl & 0x4000000) != 0;
        public readonly bool SetBigEndianControlI8Swap16 => (SetBigEndianControl & 0x8000000) != 0;
        public readonly bool SetBigEndianControlOverride => (SetBigEndianControl & 0x10000000) != 0;
        public fixed uint Reserved874[3];
        public uint SetPixelsFromMemoryBlockShape;
        public readonly SetPixelsFromMemoryBlockShapeV SetPixelsFromMemoryBlockShapeV => (SetPixelsFromMemoryBlockShapeV)(SetPixelsFromMemoryBlockShape & 0x7);
        public uint SetPixelsFromMemoryCorralSize;
        public readonly int SetPixelsFromMemoryCorralSizeV => (int)(SetPixelsFromMemoryCorralSize & 0x3FF);
        public uint SetPixelsFromMemorySafeOverlap;
        public readonly bool SetPixelsFromMemorySafeOverlapV => (SetPixelsFromMemorySafeOverlap & 0x1) != 0;
        public uint SetPixelsFromMemorySampleMode;
        public readonly SetPixelsFromMemorySampleModeOrigin SetPixelsFromMemorySampleModeOrigin => (SetPixelsFromMemorySampleModeOrigin)(SetPixelsFromMemorySampleMode & 0x1);
        public readonly SetPixelsFromMemorySampleModeFilter SetPixelsFromMemorySampleModeFilter => (SetPixelsFromMemorySampleModeFilter)((SetPixelsFromMemorySampleMode >> 4) & 0x1);
        public fixed uint Reserved890[8];
        public uint SetPixelsFromMemoryDstX0;
        public uint SetPixelsFromMemoryDstY0;
        public uint SetPixelsFromMemoryDstWidth;
        public uint SetPixelsFromMemoryDstHeight;
        public uint SetPixelsFromMemoryDuDxFrac;
        public uint SetPixelsFromMemoryDuDxInt;
        public uint SetPixelsFromMemoryDvDyFrac;
        public uint SetPixelsFromMemoryDvDyInt;
        public uint SetPixelsFromMemorySrcX0Frac;
        public uint SetPixelsFromMemorySrcX0Int;
        public uint SetPixelsFromMemorySrcY0Frac;
        public uint PixelsFromMemorySrcY0Int;
        public uint SetFalcon00;
        public uint SetFalcon01;
        public uint SetFalcon02;
        public uint SetFalcon03;
        public uint SetFalcon04;
        public uint SetFalcon05;
        public uint SetFalcon06;
        public uint SetFalcon07;
        public uint SetFalcon08;
        public uint SetFalcon09;
        public uint SetFalcon10;
        public uint SetFalcon11;
        public uint SetFalcon12;
        public uint SetFalcon13;
        public uint SetFalcon14;
        public uint SetFalcon15;
        public uint SetFalcon16;
        public uint SetFalcon17;
        public uint SetFalcon18;
        public uint SetFalcon19;
        public uint SetFalcon20;
        public uint SetFalcon21;
        public uint SetFalcon22;
        public uint SetFalcon23;
        public uint SetFalcon24;
        public uint SetFalcon25;
        public uint SetFalcon26;
        public uint SetFalcon27;
        public uint SetFalcon28;
        public uint SetFalcon29;
        public uint SetFalcon30;
        public uint SetFalcon31;
        public fixed uint Reserved960[291];
        public uint MmeDmaWriteMethodBarrier;
        public readonly bool MmeDmaWriteMethodBarrierV => (MmeDmaWriteMethodBarrier & 0x1) != 0;
        public fixed uint ReservedDF0[2436];
        public Array256<uint> SetMmeShadowScratch;
#pragma warning restore CS0649
    }
}