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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetStencilTestCommand : IGALCommand, IGALCommand<SetStencilTestCommand>
{
public CommandType CommandType => CommandType.SetStencilTest;
private StencilTestDescriptor _stencilTest;
public void Set(StencilTestDescriptor stencilTest)
{
_stencilTest = stencilTest;
}
public static void Run(ref SetStencilTestCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.SetStencilTest(command._stencilTest);
}
}
}
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