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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct EndTransformFeedbackCommand : IGALCommand, IGALCommand<EndTransformFeedbackCommand>
{
public CommandType CommandType => CommandType.EndTransformFeedback;
public static void Run(ref EndTransformFeedbackCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.EndTransformFeedback();
}
}
}
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