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using System;
namespace Ryujinx.Graphics.GAL
{
public interface IWindow
{
void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback);
void SetSize(int width, int height);
void ChangeVSyncMode(bool vsyncEnabled);
void SetAntiAliasing(AntiAliasing antialiasing);
void SetScalingFilter(ScalingFilter type);
void SetScalingFilterLevel(float level);
}
}
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