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using Ryujinx.Memory;
using System;
namespace Ryujinx.Cpu.AppleHv
{
readonly struct HvMemoryBlockAllocation : IDisposable
{
private readonly HvMemoryBlockAllocator _owner;
private readonly HvMemoryBlockAllocator.Block _block;
public bool IsValid => _owner != null;
public MemoryBlock Memory => _block.Memory;
public ulong Ipa => _block.Ipa;
public ulong Offset { get; }
public ulong Size { get; }
public HvMemoryBlockAllocation(
HvMemoryBlockAllocator owner,
HvMemoryBlockAllocator.Block block,
ulong offset,
ulong size)
{
_owner = owner;
_block = block;
Offset = offset;
Size = size;
}
public void Dispose()
{
_owner.Free(_block, Offset, Size);
}
}
}
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