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using Ryujinx.Common.Logging.Formatters;
using System;
namespace Ryujinx.Common.Logging.Targets
{
public class ConsoleLogTarget : ILogTarget
{
private readonly ILogFormatter _formatter;
private readonly string _name;
string ILogTarget.Name { get => _name; }
private static ConsoleColor GetLogColor(LogLevel level) => level switch
{
LogLevel.Info => ConsoleColor.White,
LogLevel.Warning => ConsoleColor.Yellow,
LogLevel.Error => ConsoleColor.Red,
LogLevel.Stub => ConsoleColor.DarkGray,
LogLevel.Notice => ConsoleColor.Cyan,
LogLevel.Trace => ConsoleColor.DarkCyan,
_ => ConsoleColor.Gray,
};
public ConsoleLogTarget(string name)
{
_formatter = new DefaultLogFormatter();
_name = name;
}
public void Log(object sender, LogEventArgs args)
{
Console.ForegroundColor = GetLogColor(args.Level);
Console.WriteLine(_formatter.Format(args));
Console.ResetColor();
}
public void Dispose()
{
GC.SuppressFinalize(this);
Console.ResetColor();
}
}
}
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