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path: root/src/Ryujinx.Common/Configuration/Hid/PlayerIndex.cs
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using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;

namespace Ryujinx.Common.Configuration.Hid
{
    // This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
    [JsonConverter(typeof(TypedStringEnumConverter<PlayerIndex>))]
    public enum PlayerIndex : int
    {
        Player1  = 0,
        Player2  = 1,
        Player3  = 2,
        Player4  = 3,
        Player5  = 4,
        Player6  = 5,
        Player7  = 6,
        Player8  = 7,
        Handheld = 8,
        Unknown  = 9,
        Auto     = 10 // Shouldn't be used directly
    }
}