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using Avalonia.Controls;
using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Interactivity;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
namespace Ryujinx.Ava.UI.Views.Settings
{
public partial class SettingsHotkeysView : UserControl
{
private ButtonKeyAssigner _currentAssigner;
private readonly IGamepadDriver _avaloniaKeyboardDriver;
public SettingsHotkeysView()
{
InitializeComponent();
_avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this);
}
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private void Button_Checked(object sender, RoutedEventArgs e)
{
if (sender is ToggleButton button)
{
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
{
return;
}
if (_currentAssigner == null && button.IsChecked != null && (bool)button.IsChecked)
{
_currentAssigner = new ButtonKeyAssigner(button);
FocusManager.Instance?.Focus(this, NavigationMethod.Pointer);
PointerPressed += MouseClick;
var keyboard = (IKeyboard)_avaloniaKeyboardDriver.GetGamepad(_avaloniaKeyboardDriver.GamepadsIds[0]);
IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard);
_currentAssigner.GetInputAndAssign(assigner);
}
else
{
if (_currentAssigner != null)
{
ToggleButton oldButton = _currentAssigner.ToggledButton;
_currentAssigner.Cancel();
_currentAssigner = null;
button.IsChecked = false;
}
}
}
}
private void Button_Unchecked(object sender, RoutedEventArgs e)
{
_currentAssigner?.Cancel();
_currentAssigner = null;
}
public void Dispose()
{
_currentAssigner?.Cancel();
_currentAssigner = null;
}
}
}
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