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using Avalonia.Controls;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid.Controller;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Input
{
public partial class RumbleInputView : UserControl
{
private RumbleInputViewModel _viewModel;
public RumbleInputView()
{
InitializeComponent();
}
public RumbleInputView(ControllerInputViewModel viewModel)
{
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
_viewModel = new RumbleInputViewModel
{
StrongRumble = config.StrongRumble,
WeakRumble = config.WeakRumble
};
InitializeComponent();
DataContext = _viewModel;
}
public static async Task Show(ControllerInputViewModel viewModel)
{
RumbleInputView content = new(viewModel);
ContentDialog contentDialog = new()
{
Title = LocaleManager.Instance[LocaleKeys.ControllerRumbleTitle],
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsSave],
SecondaryButtonText = "",
CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
Content = content,
};
contentDialog.PrimaryButtonClick += (sender, args) =>
{
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
config.StrongRumble = content._viewModel.StrongRumble;
config.WeakRumble = content._viewModel.WeakRumble;
};
await contentDialog.ShowAsync();
}
}
}
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