aboutsummaryrefslogtreecommitdiff
path: root/src/ARMeilleure/Instructions/SoftFallback.cs
blob: c4fe677bff7bc0236c9d3ee552ba0618289f56f7 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
using ARMeilleure.State;
using System;

namespace ARMeilleure.Instructions
{
    static class SoftFallback
    {
        #region "ShrImm64"
        public static long SignedShrImm64(long value, long roundConst, int shift)
        {
            if (roundConst == 0L)
            {
                if (shift <= 63)
                {
                    return value >> shift;
                }
                else /* if (shift == 64) */
                {
                    if (value < 0L)
                    {
                        return -1L;
                    }
                    else /* if (value >= 0L) */
                    {
                        return 0L;
                    }
                }
            }
            else /* if (roundConst == 1L << (shift - 1)) */
            {
                if (shift <= 63)
                {
                    long add = value + roundConst;

                    if ((~value & (value ^ add)) < 0L)
                    {
                        return (long)((ulong)add >> shift);
                    }
                    else
                    {
                        return add >> shift;
                    }
                }
                else /* if (shift == 64) */
                {
                    return 0L;
                }
            }
        }

        public static ulong UnsignedShrImm64(ulong value, long roundConst, int shift)
        {
            if (roundConst == 0L)
            {
                if (shift <= 63)
                {
                    return value >> shift;
                }
                else /* if (shift == 64) */
                {
                    return 0UL;
                }
            }
            else /* if (roundConst == 1L << (shift - 1)) */
            {
                ulong add = value + (ulong)roundConst;

                if ((add < value) && (add < (ulong)roundConst))
                {
                    if (shift <= 63)
                    {
                        return (add >> shift) | (0x8000000000000000UL >> (shift - 1));
                    }
                    else /* if (shift == 64) */
                    {
                        return 1UL;
                    }
                }
                else
                {
                    if (shift <= 63)
                    {
                        return add >> shift;
                    }
                    else /* if (shift == 64) */
                    {
                        return 0UL;
                    }
                }
            }
        }
        #endregion

        #region "Saturation"
        public static int SatF32ToS32(float value)
        {
            if (float.IsNaN(value))
            {
                return 0;
            }

            return value >= int.MaxValue ? int.MaxValue :
                   value <= int.MinValue ? int.MinValue : (int)value;
        }

        public static long SatF32ToS64(float value)
        {
            if (float.IsNaN(value))
            {
                return 0;
            }

            return value >= long.MaxValue ? long.MaxValue :
                   value <= long.MinValue ? long.MinValue : (long)value;
        }

        public static uint SatF32ToU32(float value)
        {
            if (float.IsNaN(value))
            {
                return 0;
            }

            return value >= uint.MaxValue ? uint.MaxValue :
                   value <= uint.MinValue ? uint.MinValue : (uint)value;
        }

        public static ulong SatF32ToU64(float value)
        {
            if (float.IsNaN(value))
            {
                return 0;
            }

            return value >= ulong.MaxValue ? ulong.MaxValue :
                   value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
        }

        public static int SatF64ToS32(double value)
        {
            if (double.IsNaN(value))
            {
                return 0;
            }

            return value >= int.MaxValue ? int.MaxValue :
                   value <= int.MinValue ? int.MinValue : (int)value;
        }

        public static long SatF64ToS64(double value)
        {
            if (double.IsNaN(value))
            {
                return 0;
            }

            return value >= long.MaxValue ? long.MaxValue :
                   value <= long.MinValue ? long.MinValue : (long)value;
        }

        public static uint SatF64ToU32(double value)
        {
            if (double.IsNaN(value))
            {
                return 0;
            }

            return value >= uint.MaxValue ? uint.MaxValue :
                   value <= uint.MinValue ? uint.MinValue : (uint)value;
        }

        public static ulong SatF64ToU64(double value)
        {
            if (double.IsNaN(value))
            {
                return 0;
            }

            return value >= ulong.MaxValue ? ulong.MaxValue :
                   value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
        }
        #endregion

        #region "Count"
        public static ulong CountLeadingSigns(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
        {
            value ^= value >> 1;

            int highBit = size - 2;

            for (int bit = highBit; bit >= 0; bit--)
            {
                if (((int)(value >> bit) & 0b1) != 0)
                {
                    return (ulong)(highBit - bit);
                }
            }

            return (ulong)(size - 1);
        }

        private static ReadOnlySpan<byte> ClzNibbleTbl => new byte[] { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };

        public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
        {
            if (value == 0ul)
            {
                return (ulong)size;
            }

            int nibbleIdx = size;
            int preCount, count = 0;

            do
            {
                nibbleIdx -= 4;
                preCount = ClzNibbleTbl[(int)(value >> nibbleIdx) & 0b1111];
                count += preCount;
            }
            while (preCount == 4);

            return (ulong)count;
        }
        #endregion

        #region "Table"
        public static V128 Tbl1(V128 vector, int bytes, V128 tb0)
        {
            return TblOrTbx(default, vector, bytes, tb0);
        }

        public static V128 Tbl2(V128 vector, int bytes, V128 tb0, V128 tb1)
        {
            return TblOrTbx(default, vector, bytes, tb0, tb1);
        }

        public static V128 Tbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
        {
            return TblOrTbx(default, vector, bytes, tb0, tb1, tb2);
        }

        public static V128 Tbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
        {
            return TblOrTbx(default, vector, bytes, tb0, tb1, tb2, tb3);
        }

        public static V128 Tbx1(V128 dest, V128 vector, int bytes, V128 tb0)
        {
            return TblOrTbx(dest, vector, bytes, tb0);
        }

        public static V128 Tbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1)
        {
            return TblOrTbx(dest, vector, bytes, tb0, tb1);
        }

        public static V128 Tbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
        {
            return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2);
        }

        public static V128 Tbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
        {
            return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
        }

        private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params V128[] tb)
        {
            byte[] res = new byte[16];

            if (dest != default)
            {
                Buffer.BlockCopy(dest.ToArray(), 0, res, 0, bytes);
            }

            byte[] table = new byte[tb.Length * 16];

            for (byte index = 0; index < tb.Length; index++)
            {
                Buffer.BlockCopy(tb[index].ToArray(), 0, table, index * 16, 16);
            }

            byte[] v = vector.ToArray();

            for (byte index = 0; index < bytes; index++)
            {
                byte tblIndex = v[index];

                if (tblIndex < table.Length)
                {
                    res[index] = table[tblIndex];
                }
            }

            return new V128(res);
        }
        #endregion

        #region "Crc32"
        private const uint Crc32RevPoly = 0xedb88320;
        private const uint Crc32cRevPoly = 0x82f63b78;

        public static uint Crc32b(uint crc, byte value) => Crc32(crc, Crc32RevPoly, value);
        public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value);
        public static uint Crc32w(uint crc, uint value) => Crc32w(crc, Crc32RevPoly, value);
        public static uint Crc32x(uint crc, ulong value) => Crc32x(crc, Crc32RevPoly, value);

        public static uint Crc32cb(uint crc, byte value) => Crc32(crc, Crc32cRevPoly, value);
        public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value);
        public static uint Crc32cw(uint crc, uint value) => Crc32w(crc, Crc32cRevPoly, value);
        public static uint Crc32cx(uint crc, ulong value) => Crc32x(crc, Crc32cRevPoly, value);

        private static uint Crc32h(uint crc, uint poly, ushort val)
        {
            crc = Crc32(crc, poly, (byte)(val >> 0));
            crc = Crc32(crc, poly, (byte)(val >> 8));

            return crc;
        }

        private static uint Crc32w(uint crc, uint poly, uint val)
        {
            crc = Crc32(crc, poly, (byte)(val >> 0));
            crc = Crc32(crc, poly, (byte)(val >> 8));
            crc = Crc32(crc, poly, (byte)(val >> 16));
            crc = Crc32(crc, poly, (byte)(val >> 24));

            return crc;
        }

        private static uint Crc32x(uint crc, uint poly, ulong val)
        {
            crc = Crc32(crc, poly, (byte)(val >> 0));
            crc = Crc32(crc, poly, (byte)(val >> 8));
            crc = Crc32(crc, poly, (byte)(val >> 16));
            crc = Crc32(crc, poly, (byte)(val >> 24));
            crc = Crc32(crc, poly, (byte)(val >> 32));
            crc = Crc32(crc, poly, (byte)(val >> 40));
            crc = Crc32(crc, poly, (byte)(val >> 48));
            crc = Crc32(crc, poly, (byte)(val >> 56));

            return crc;
        }

        private static uint Crc32(uint crc, uint poly, byte val)
        {
            crc ^= val;

            for (int bit = 7; bit >= 0; bit--)
            {
                uint mask = (uint)(-(int)(crc & 1));

                crc = (crc >> 1) ^ (poly & mask);
            }

            return crc;
        }
        #endregion

        #region "Aes"
        public static V128 Decrypt(V128 value, V128 roundKey)
        {
            return CryptoHelper.AesInvSubBytes(CryptoHelper.AesInvShiftRows(value ^ roundKey));
        }

        public static V128 Encrypt(V128 value, V128 roundKey)
        {
            return CryptoHelper.AesSubBytes(CryptoHelper.AesShiftRows(value ^ roundKey));
        }

        public static V128 InverseMixColumns(V128 value)
        {
            return CryptoHelper.AesInvMixColumns(value);
        }

        public static V128 MixColumns(V128 value)
        {
            return CryptoHelper.AesMixColumns(value);
        }
        #endregion

        #region "Sha1"
        public static V128 HashChoose(V128 hash_abcd, uint hash_e, V128 wk)
        {
            for (int e = 0; e <= 3; e++)
            {
                uint t = ShaChoose(hash_abcd.Extract<uint>(1),
                                   hash_abcd.Extract<uint>(2),
                                   hash_abcd.Extract<uint>(3));

                hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);

                t = Rol(hash_abcd.Extract<uint>(1), 30);

                hash_abcd.Insert(1, t);

                Rol32_160(ref hash_e, ref hash_abcd);
            }

            return hash_abcd;
        }

        public static uint FixedRotate(uint hash_e)
        {
            return hash_e.Rol(30);
        }

        public static V128 HashMajority(V128 hash_abcd, uint hash_e, V128 wk)
        {
            for (int e = 0; e <= 3; e++)
            {
                uint t = ShaMajority(hash_abcd.Extract<uint>(1),
                                     hash_abcd.Extract<uint>(2),
                                     hash_abcd.Extract<uint>(3));

                hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);

                t = Rol(hash_abcd.Extract<uint>(1), 30);

                hash_abcd.Insert(1, t);

                Rol32_160(ref hash_e, ref hash_abcd);
            }

            return hash_abcd;
        }

        public static V128 HashParity(V128 hash_abcd, uint hash_e, V128 wk)
        {
            for (int e = 0; e <= 3; e++)
            {
                uint t = ShaParity(hash_abcd.Extract<uint>(1),
                                   hash_abcd.Extract<uint>(2),
                                   hash_abcd.Extract<uint>(3));

                hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);

                t = Rol(hash_abcd.Extract<uint>(1), 30);

                hash_abcd.Insert(1, t);

                Rol32_160(ref hash_e, ref hash_abcd);
            }

            return hash_abcd;
        }

        public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11)
        {
            ulong t2 = w4_7.Extract<ulong>(0);
            ulong t1 = w0_3.Extract<ulong>(1);

            V128 result = new(t1, t2);

            return result ^ (w0_3 ^ w8_11);
        }

        public static V128 Sha1SchedulePart2(V128 tw0_3, V128 w12_15)
        {
            V128 t = tw0_3 ^ (w12_15 >> 32);

            uint tE0 = t.Extract<uint>(0);
            uint tE1 = t.Extract<uint>(1);
            uint tE2 = t.Extract<uint>(2);
            uint tE3 = t.Extract<uint>(3);

            return new V128(tE0.Rol(1), tE1.Rol(1), tE2.Rol(1), tE3.Rol(1) ^ tE0.Rol(2));
        }

        private static void Rol32_160(ref uint y, ref V128 x)
        {
            uint xE3 = x.Extract<uint>(3);

            x <<= 32;
            x.Insert(0, y);

            y = xE3;
        }

        private static uint ShaChoose(uint x, uint y, uint z)
        {
            return ((y ^ z) & x) ^ z;
        }

        private static uint ShaMajority(uint x, uint y, uint z)
        {
            return (x & y) | ((x | y) & z);
        }

        private static uint ShaParity(uint x, uint y, uint z)
        {
            return x ^ y ^ z;
        }

        private static uint Rol(this uint value, int count)
        {
            return (value << count) | (value >> (32 - count));
        }
        #endregion

        #region "Sha256"
        public static V128 HashLower(V128 hash_abcd, V128 hash_efgh, V128 wk)
        {
            return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
        }

        public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk)
        {
            return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
        }

        public static V128 Sha256SchedulePart1(V128 w0_3, V128 w4_7)
        {
            V128 result = new();

            for (int e = 0; e <= 3; e++)
            {
                uint elt = (e <= 2 ? w0_3 : w4_7).Extract<uint>(e <= 2 ? e + 1 : 0);

                elt = elt.Ror(7) ^ elt.Ror(18) ^ elt.Lsr(3);

                elt += w0_3.Extract<uint>(e);

                result.Insert(e, elt);
            }

            return result;
        }

        public static V128 Sha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15)
        {
            V128 result = new();

            ulong t1 = w12_15.Extract<ulong>(1);

            for (int e = 0; e <= 1; e++)
            {
                uint elt = t1.ULongPart(e);

                elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);

                elt += w0_3.Extract<uint>(e) + w8_11.Extract<uint>(e + 1);

                result.Insert(e, elt);
            }

            t1 = result.Extract<ulong>(0);

            for (int e = 2; e <= 3; e++)
            {
                uint elt = t1.ULongPart(e - 2);

                elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);

                elt += w0_3.Extract<uint>(e) + (e == 2 ? w8_11 : w12_15).Extract<uint>(e == 2 ? 3 : 0);

                result.Insert(e, elt);
            }

            return result;
        }

        private static V128 Sha256Hash(V128 x, V128 y, V128 w, bool part1)
        {
            for (int e = 0; e <= 3; e++)
            {
                uint chs = ShaChoose(y.Extract<uint>(0),
                                     y.Extract<uint>(1),
                                     y.Extract<uint>(2));

                uint maj = ShaMajority(x.Extract<uint>(0),
                                       x.Extract<uint>(1),
                                       x.Extract<uint>(2));

                uint t1 = y.Extract<uint>(3) + ShaHashSigma1(y.Extract<uint>(0)) + chs + w.Extract<uint>(e);

                uint t2 = t1 + x.Extract<uint>(3);

                x.Insert(3, t2);

                t2 = t1 + ShaHashSigma0(x.Extract<uint>(0)) + maj;

                y.Insert(3, t2);

                Rol32_256(ref y, ref x);
            }

            return part1 ? x : y;
        }

        private static void Rol32_256(ref V128 y, ref V128 x)
        {
            uint yE3 = y.Extract<uint>(3);
            uint xE3 = x.Extract<uint>(3);

            y <<= 32;
            x <<= 32;

            y.Insert(0, xE3);
            x.Insert(0, yE3);
        }

        private static uint ShaHashSigma0(uint x)
        {
            return x.Ror(2) ^ x.Ror(13) ^ x.Ror(22);
        }

        private static uint ShaHashSigma1(uint x)
        {
            return x.Ror(6) ^ x.Ror(11) ^ x.Ror(25);
        }

        private static uint Ror(this uint value, int count)
        {
            return (value >> count) | (value << (32 - count));
        }

        private static uint Lsr(this uint value, int count)
        {
            return value >> count;
        }

        private static uint ULongPart(this ulong value, int part)
        {
            return part == 0
                ? (uint)(value & 0xFFFFFFFFUL)
                : (uint)(value >> 32);
        }
        #endregion

        public static V128 PolynomialMult64_128(ulong op1, ulong op2)
        {
            V128 result = V128.Zero;

            V128 op2_128 = new(op2, 0);

            for (int i = 0; i < 64; i++)
            {
                if (((op1 >> i) & 1) == 1)
                {
                    result ^= op2_128 << i;
                }
            }

            return result;
        }
    }
}