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mirror/ryujinx
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An experimental Nintendo Switch Emulator written in C#
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path:
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Ryujinx.Horizon
/
Sdk
/
Sf
/
Cmif
Mode
Name
Size
-rw-r--r--
CmifDomainInHeader.cs
281
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plain
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-rw-r--r--
CmifDomainOutHeader.cs
273
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-rw-r--r--
CmifDomainRequestType.cs
159
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-rw-r--r--
CmifInHeader.cs
195
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-rw-r--r--
CmifMessage.cs
5131
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-rw-r--r--
CmifOutHeader.cs
288
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-rw-r--r--
CmifRequest.cs
321
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-rw-r--r--
CmifRequestFormat.cs
702
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-rw-r--r--
CmifResponse.cs
275
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-rw-r--r--
CommandType.cs
274
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-rw-r--r--
DomainServiceObject.cs
199
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-rw-r--r--
DomainServiceObjectDispatchTable.cs
2791
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-rw-r--r--
DomainServiceObjectProcessor.cs
5422
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-rw-r--r--
HandlesToClose.cs
1482
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-rw-r--r--
InlineContext.cs
235
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-rw-r--r--
PointerAndSize.cs
408
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-rw-r--r--
ScopedInlineContextChange.cs
407
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-rw-r--r--
ServerDomainBase.cs
477
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-rw-r--r--
ServerDomainManager.cs
6948
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-rw-r--r--
ServerMessageProcessor.cs
1053
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-rw-r--r--
ServerMessageRuntimeMetadata.cs
960
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-rw-r--r--
ServiceDispatchContext.cs
544
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-rw-r--r--
ServiceDispatchMeta.cs
290
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-rw-r--r--
ServiceDispatchTable.cs
1072
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-rw-r--r--
ServiceDispatchTableBase.cs
3668
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-rw-r--r--
ServiceObjectHolder.cs
993
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