aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Vulkan/BufferHolder.cs
blob: f5c478db76634e5e971150bf1a25bbbfca1efc25 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
using System.Runtime.CompilerServices;
using VkBuffer = Silk.NET.Vulkan.Buffer;
using VkFormat = Silk.NET.Vulkan.Format;

namespace Ryujinx.Graphics.Vulkan
{
    class BufferHolder : IDisposable
    {
        private const int MaxUpdateBufferSize = 0x10000;

        public const AccessFlags DefaultAccessFlags =
            AccessFlags.AccessIndirectCommandReadBit |
            AccessFlags.AccessShaderReadBit |
            AccessFlags.AccessShaderWriteBit |
            AccessFlags.AccessTransferReadBit |
            AccessFlags.AccessTransferWriteBit |
            AccessFlags.AccessUniformReadBit;

        private readonly VulkanRenderer _gd;
        private readonly Device _device;
        private readonly MemoryAllocation _allocation;
        private readonly Auto<DisposableBuffer> _buffer;
        private readonly Auto<MemoryAllocation> _allocationAuto;
        private readonly ulong _bufferHandle;

        private CacheByRange<BufferHolder> _cachedConvertedBuffers;

        public int Size { get; }

        private IntPtr _map;

        private readonly MultiFenceHolder _waitable;

        private bool _lastAccessIsWrite;

        public BufferHolder(VulkanRenderer gd, Device device, VkBuffer buffer, MemoryAllocation allocation, int size)
        {
            _gd = gd;
            _device = device;
            _allocation = allocation;
            _allocationAuto = new Auto<MemoryAllocation>(allocation);
            _waitable = new MultiFenceHolder(size);
            _buffer = new Auto<DisposableBuffer>(new DisposableBuffer(gd.Api, device, buffer), _waitable, _allocationAuto);
            _bufferHandle = buffer.Handle;
            Size = size;
            _map = allocation.HostPointer;
        }

        public unsafe Auto<DisposableBufferView> CreateView(VkFormat format, int offset, int size)
        {
            var bufferViewCreateInfo = new BufferViewCreateInfo()
            {
                SType = StructureType.BufferViewCreateInfo,
                Buffer = new VkBuffer(_bufferHandle),
                Format = format,
                Offset = (uint)offset,
                Range = (uint)size
            };

            _gd.Api.CreateBufferView(_device, bufferViewCreateInfo, null, out var bufferView).ThrowOnError();

            return new Auto<DisposableBufferView>(new DisposableBufferView(_gd.Api, _device, bufferView), _waitable, _buffer);
        }

        public unsafe void InsertBarrier(CommandBuffer commandBuffer, bool isWrite)
        {
            // If the last access is write, we always need a barrier to be sure we will read or modify
            // the correct data.
            // If the last access is read, and current one is a write, we need to wait until the
            // read finishes to avoid overwriting data still in use.
            // Otherwise, if the last access is a read and the current one too, we don't need barriers.
            bool needsBarrier = isWrite || _lastAccessIsWrite;

            _lastAccessIsWrite = isWrite;

            if (needsBarrier)
            {
                MemoryBarrier memoryBarrier = new MemoryBarrier()
                {
                    SType = StructureType.MemoryBarrier,
                    SrcAccessMask = DefaultAccessFlags,
                    DstAccessMask = DefaultAccessFlags
                };

                _gd.Api.CmdPipelineBarrier(
                    commandBuffer,
                    PipelineStageFlags.PipelineStageAllCommandsBit,
                    PipelineStageFlags.PipelineStageAllCommandsBit,
                    DependencyFlags.DependencyDeviceGroupBit,
                    1,
                    memoryBarrier,
                    0,
                    null,
                    0,
                    null);
            }
        }

        public Auto<DisposableBuffer> GetBuffer()
        {
            return _buffer;
        }

        public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, bool isWrite = false)
        {
            if (isWrite)
            {
                SignalWrite(0, Size);
            }

            return _buffer;
        }

        public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, int offset, int size, bool isWrite = false)
        {
            if (isWrite)
            {
                SignalWrite(offset, size);
            }

            return _buffer;
        }

        public void SignalWrite(int offset, int size)
        {
            if (offset == 0 && size == Size)
            {
                _cachedConvertedBuffers.Clear();
            }
            else
            {
                _cachedConvertedBuffers.ClearRange(offset, size);
            }
        }

        public BufferHandle GetHandle()
        {
            var handle = _bufferHandle;
            return Unsafe.As<ulong, BufferHandle>(ref handle);
        }

        public unsafe IntPtr Map(int offset, int mappingSize)
        {
            return _map;
        }

        public unsafe ReadOnlySpan<byte> GetData(int offset, int size)
        {
            if (_map != IntPtr.Zero)
            {
                return GetDataStorage(offset, size);
            }
            else
            {
                BackgroundResource resource = _gd.BackgroundResources.Get();

                if (_gd.CommandBufferPool.OwnedByCurrentThread)
                {
                    _gd.FlushAllCommands();

                    return resource.GetFlushBuffer().GetBufferData(_gd.CommandBufferPool, this, offset, size);
                }
                else
                {
                    return resource.GetFlushBuffer().GetBufferData(resource.GetPool(), this, offset, size);
                }
            }
        }

        public unsafe Span<byte> GetDataStorage(int offset, int size)
        {
            int mappingSize = Math.Min(size, Size - offset);

            if (_map != IntPtr.Zero)
            {
                return new Span<byte>((void*)(_map + offset), mappingSize);
            }

            throw new InvalidOperationException("The buffer is not host mapped.");
        }

        public unsafe void SetData(int offset, ReadOnlySpan<byte> data, CommandBufferScoped? cbs = null, Action endRenderPass = null)
        {
            int dataSize = Math.Min(data.Length, Size - offset);
            if (dataSize == 0)
            {
                return;
            }

            if (_map != IntPtr.Zero)
            {
                // If persistently mapped, set the data directly if the buffer is not currently in use.
                bool isRented = _buffer.HasRentedCommandBufferDependency(_gd.CommandBufferPool);

                // If the buffer is rented, take a little more time and check if the use overlaps this handle.
                bool needsFlush = isRented && _waitable.IsBufferRangeInUse(offset, dataSize);

                if (!needsFlush)
                {
                    WaitForFences(offset, dataSize);

                    data.Slice(0, dataSize).CopyTo(new Span<byte>((void*)(_map + offset), dataSize));

                    SignalWrite(offset, dataSize);

                    return;
                }
            }

            if (cbs != null &&
                _gd.PipelineInternal.RenderPassActive &&
                !(_buffer.HasCommandBufferDependency(cbs.Value) &&
                _waitable.IsBufferRangeInUse(cbs.Value.CommandBufferIndex, offset, dataSize)))
            {
                // If the buffer hasn't been used on the command buffer yet, try to preload the data.
                // This avoids ending and beginning render passes on each buffer data upload.

                cbs = _gd.PipelineInternal.GetPreloadCommandBuffer();
                endRenderPass = null;
            }

            if (cbs == null ||
                !VulkanConfiguration.UseFastBufferUpdates ||
                data.Length > MaxUpdateBufferSize ||
                !TryPushData(cbs.Value, endRenderPass, offset, data))
            {
                _gd.BufferManager.StagingBuffer.PushData(_gd.CommandBufferPool, cbs, endRenderPass, this, offset, data);
            }
        }

        public unsafe void SetDataUnchecked(int offset, ReadOnlySpan<byte> data)
        {
            int dataSize = Math.Min(data.Length, Size - offset);
            if (dataSize == 0)
            {
                return;
            }

            if (_map != IntPtr.Zero)
            {
                data.Slice(0, dataSize).CopyTo(new Span<byte>((void*)(_map + offset), dataSize));
            }
            else
            {
                _gd.BufferManager.StagingBuffer.PushData(_gd.CommandBufferPool, null, null, this, offset, data);
            }
        }

        public void SetDataInline(CommandBufferScoped cbs, Action endRenderPass, int dstOffset, ReadOnlySpan<byte> data)
        {
            if (!TryPushData(cbs, endRenderPass, dstOffset, data))
            {
                throw new ArgumentException($"Invalid offset 0x{dstOffset:X} or data size 0x{data.Length:X}.");
            }
        }

        private unsafe bool TryPushData(CommandBufferScoped cbs, Action endRenderPass, int dstOffset, ReadOnlySpan<byte> data)
        {
            if ((dstOffset & 3) != 0 || (data.Length & 3) != 0)
            {
                return false;
            }

            endRenderPass?.Invoke();

            var dstBuffer = GetBuffer(cbs.CommandBuffer, dstOffset, data.Length, true).Get(cbs, dstOffset, data.Length).Value;

            InsertBufferBarrier(
                _gd,
                cbs.CommandBuffer,
                dstBuffer,
                BufferHolder.DefaultAccessFlags,
                AccessFlags.AccessTransferWriteBit,
                PipelineStageFlags.PipelineStageAllCommandsBit,
                PipelineStageFlags.PipelineStageTransferBit,
                dstOffset,
                data.Length);

            fixed (byte* pData = data)
            {
                for (ulong offset = 0; offset < (ulong)data.Length;)
                {
                    ulong size = Math.Min(MaxUpdateBufferSize, (ulong)data.Length - offset);
                    _gd.Api.CmdUpdateBuffer(cbs.CommandBuffer, dstBuffer, (ulong)dstOffset + offset, size, pData + offset);
                    offset += size;
                }
            }

            InsertBufferBarrier(
                _gd,
                cbs.CommandBuffer,
                dstBuffer,
                AccessFlags.AccessTransferWriteBit,
                BufferHolder.DefaultAccessFlags,
                PipelineStageFlags.PipelineStageTransferBit,
                PipelineStageFlags.PipelineStageAllCommandsBit,
                dstOffset,
                data.Length);

            return true;
        }

        public static unsafe void Copy(
            VulkanRenderer gd,
            CommandBufferScoped cbs,
            Auto<DisposableBuffer> src,
            Auto<DisposableBuffer> dst,
            int srcOffset,
            int dstOffset,
            int size)
        {
            var srcBuffer = src.Get(cbs, srcOffset, size).Value;
            var dstBuffer = dst.Get(cbs, dstOffset, size).Value;

            InsertBufferBarrier(
                gd,
                cbs.CommandBuffer,
                dstBuffer,
                BufferHolder.DefaultAccessFlags,
                AccessFlags.AccessTransferWriteBit,
                PipelineStageFlags.PipelineStageAllCommandsBit,
                PipelineStageFlags.PipelineStageTransferBit,
                dstOffset,
                size);

            var region = new BufferCopy((ulong)srcOffset, (ulong)dstOffset, (ulong)size);

            gd.Api.CmdCopyBuffer(cbs.CommandBuffer, srcBuffer, dstBuffer, 1, &region);

            InsertBufferBarrier(
                gd,
                cbs.CommandBuffer,
                dstBuffer,
                AccessFlags.AccessTransferWriteBit,
                BufferHolder.DefaultAccessFlags,
                PipelineStageFlags.PipelineStageTransferBit,
                PipelineStageFlags.PipelineStageAllCommandsBit,
                dstOffset,
                size);
        }

        public static unsafe void InsertBufferBarrier(
            VulkanRenderer gd,
            CommandBuffer commandBuffer,
            VkBuffer buffer,
            AccessFlags srcAccessMask,
            AccessFlags dstAccessMask,
            PipelineStageFlags srcStageMask,
            PipelineStageFlags dstStageMask,
            int offset,
            int size)
        {
            BufferMemoryBarrier memoryBarrier = new BufferMemoryBarrier()
            {
                SType = StructureType.BufferMemoryBarrier,
                SrcAccessMask = srcAccessMask,
                DstAccessMask = dstAccessMask,
                SrcQueueFamilyIndex = Vk.QueueFamilyIgnored,
                DstQueueFamilyIndex = Vk.QueueFamilyIgnored,
                Buffer = buffer,
                Offset = (ulong)offset,
                Size = (ulong)size
            };

            gd.Api.CmdPipelineBarrier(
                commandBuffer,
                srcStageMask,
                dstStageMask,
                0,
                0,
                null,
                1,
                memoryBarrier,
                0,
                null);
        }

        public void WaitForFences()
        {
            _waitable.WaitForFences(_gd.Api, _device);
        }

        public void WaitForFences(int offset, int size)
        {
            _waitable.WaitForFences(_gd.Api, _device, offset, size);
        }

        private bool BoundToRange(int offset, ref int size)
        {
            if (offset >= Size)
            {
                return false;
            }

            size = Math.Min(Size - offset, size);

            return true;
        }

        public Auto<DisposableBuffer> GetBufferI8ToI16(CommandBufferScoped cbs, int offset, int size)
        {
            if (!BoundToRange(offset, ref size))
            {
                return null;
            }

            var key = new I8ToI16CacheKey(_gd);

            if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
            {
                holder = _gd.BufferManager.Create(_gd, (size * 2 + 3) & ~3);

                _gd.PipelineInternal.EndRenderPass();
                _gd.HelperShader.ConvertI8ToI16(_gd, cbs, this, holder, offset, size);

                key.SetBuffer(holder.GetBuffer());

                _cachedConvertedBuffers.Add(offset, size, key, holder);
            }

            return holder.GetBuffer();
        }

        public Auto<DisposableBuffer> GetAlignedVertexBuffer(CommandBufferScoped cbs, int offset, int size, int stride, int alignment)
        {
            if (!BoundToRange(offset, ref size))
            {
                return null;
            }

            var key = new AlignedVertexBufferCacheKey(_gd, stride, alignment);

            if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
            {
                int alignedStride = (stride + (alignment - 1)) & -alignment;

                holder = _gd.BufferManager.Create(_gd, (size / stride) * alignedStride);

                _gd.PipelineInternal.EndRenderPass();
                _gd.HelperShader.ChangeStride(_gd, cbs, this, holder, offset, size, stride, alignedStride);

                key.SetBuffer(holder.GetBuffer());

                _cachedConvertedBuffers.Add(offset, size, key, holder);
            }

            return holder.GetBuffer();
        }

        public Auto<DisposableBuffer> GetBufferTopologyConversion(CommandBufferScoped cbs, int offset, int size, IndexBufferPattern pattern, int indexSize)
        {
            if (!BoundToRange(offset, ref size))
            {
                return null;
            }

            var key = new TopologyConversionCacheKey(_gd, pattern, indexSize);

            if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
            {
                // The destination index size is always I32.

                int indexCount = size / indexSize;

                int convertedCount = pattern.GetConvertedCount(indexCount);

                holder = _gd.BufferManager.Create(_gd, convertedCount * 4);

                _gd.PipelineInternal.EndRenderPass();
                _gd.HelperShader.ConvertIndexBuffer(_gd, cbs, this, holder, pattern, indexSize, offset, indexCount);

                key.SetBuffer(holder.GetBuffer());

                _cachedConvertedBuffers.Add(offset, size, key, holder);
            }

            return holder.GetBuffer();
        }

        public bool TryGetCachedConvertedBuffer(int offset, int size, ICacheKey key, out BufferHolder holder)
        {
            return _cachedConvertedBuffers.TryGetValue(offset, size, key, out holder);
        }

        public void AddCachedConvertedBuffer(int offset, int size, ICacheKey key, BufferHolder holder)
        {
            _cachedConvertedBuffers.Add(offset, size, key, holder);
        }

        public void AddCachedConvertedBufferDependency(int offset, int size, ICacheKey key, Dependency dependency)
        {
            _cachedConvertedBuffers.AddDependency(offset, size, key, dependency);
        }

        public void RemoveCachedConvertedBuffer(int offset, int size, ICacheKey key)
        {
            _cachedConvertedBuffers.Remove(offset, size, key);
        }

        public void Dispose()
        {
            _gd.PipelineInternal?.FlushCommandsIfWeightExceeding(_buffer, (ulong)Size);

            _buffer.Dispose();
            _allocationAuto.Dispose();
            _cachedConvertedBuffers.Dispose();
        }
    }
}