aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Shader/Translation/ControlFlowGraph.cs
blob: 65328fd7fb1ef73552ff2970a40851cc27af35ee (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using System.Collections.Generic;

namespace Ryujinx.Graphics.Shader.Translation
{
    class ControlFlowGraph
    {
        public BasicBlock[] Blocks { get; }
        public BasicBlock[] PostOrderBlocks { get; }
        public int[] PostOrderMap { get; }

        public ControlFlowGraph(BasicBlock[] blocks)
        {
            Blocks = blocks;

            HashSet<BasicBlock> visited = new HashSet<BasicBlock>();

            Stack<BasicBlock> blockStack = new Stack<BasicBlock>();

            List<BasicBlock> postOrderBlocks = new List<BasicBlock>(blocks.Length);

            PostOrderMap = new int[blocks.Length];

            visited.Add(blocks[0]);

            blockStack.Push(blocks[0]);

            while (blockStack.TryPop(out BasicBlock block))
            {
                if (block.Next != null && visited.Add(block.Next))
                {
                    blockStack.Push(block);
                    blockStack.Push(block.Next);
                }
                else if (block.Branch != null && visited.Add(block.Branch))
                {
                    blockStack.Push(block);
                    blockStack.Push(block.Branch);
                }
                else
                {
                    PostOrderMap[block.Index] = postOrderBlocks.Count;

                    postOrderBlocks.Add(block);
                }
            }

            PostOrderBlocks = postOrderBlocks.ToArray();
        }

        public static ControlFlowGraph Create(Operation[] operations)
        {
            Dictionary<Operand, BasicBlock> labels = new Dictionary<Operand, BasicBlock>();

            List<BasicBlock> blocks = new List<BasicBlock>();

            BasicBlock currentBlock = null;

            void NextBlock(BasicBlock nextBlock)
            {
                if (currentBlock != null && !EndsWithUnconditionalInst(currentBlock.GetLastOp()))
                {
                    currentBlock.Next = nextBlock;
                }

                currentBlock = nextBlock;
            }

            void NewNextBlock()
            {
                BasicBlock block = new BasicBlock(blocks.Count);

                blocks.Add(block);

                NextBlock(block);
            }

            bool needsNewBlock = true;

            for (int index = 0; index < operations.Length; index++)
            {
                Operation operation = operations[index];

                if (operation.Inst == Instruction.MarkLabel)
                {
                    Operand label = operation.Dest;

                    if (labels.TryGetValue(label, out BasicBlock nextBlock))
                    {
                        nextBlock.Index = blocks.Count;

                        blocks.Add(nextBlock);

                        NextBlock(nextBlock);
                    }
                    else
                    {
                        NewNextBlock();

                        labels.Add(label, currentBlock);
                    }
                }
                else
                {
                    if (needsNewBlock)
                    {
                        NewNextBlock();
                    }

                    currentBlock.Operations.AddLast(operation);
                }

                needsNewBlock = operation.Inst == Instruction.Branch       ||
                                operation.Inst == Instruction.BranchIfTrue ||
                                operation.Inst == Instruction.BranchIfFalse;

                if (needsNewBlock)
                {
                    Operand label = operation.Dest;

                    if (!labels.TryGetValue(label, out BasicBlock branchBlock))
                    {
                        branchBlock = new BasicBlock();

                        labels.Add(label, branchBlock);
                    }

                    currentBlock.Branch = branchBlock;
                }
            }

            // Remove unreachable blocks.
            bool hasUnreachable;

            do
            {
                hasUnreachable = false;

                for (int blkIndex = 1; blkIndex < blocks.Count; blkIndex++)
                {
                    BasicBlock block = blocks[blkIndex];

                    if (block.Predecessors.Count == 0)
                    {
                        block.Next = null;
                        block.Branch = null;
                        blocks.RemoveAt(blkIndex--);
                        hasUnreachable = true;
                    }
                    else
                    {
                        block.Index = blkIndex;
                    }
                }
            } while (hasUnreachable);

            return new ControlFlowGraph(blocks.ToArray());
        }

        private static bool EndsWithUnconditionalInst(INode node)
        {
            if (node is Operation operation)
            {
                switch (operation.Inst)
                {
                    case Instruction.Branch:
                    case Instruction.Discard:
                    case Instruction.Return:
                        return true;
                }
            }

            return false;
        }
    }
}