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namespace Ryujinx.Graphics.Shader
{
public enum TessSpacing
{
EqualSpacing = 0,
FractionalEventSpacing = 1,
FractionalOddSpacing = 2
}
static class TessSpacingExtensions
{
public static string ToGlsl(this TessSpacing spacing)
{
return spacing switch
{
TessSpacing.FractionalEventSpacing => "fractional_even_spacing",
TessSpacing.FractionalOddSpacing => "fractional_odd_spacing",
_ => "equal_spacing"
};
}
}
}
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