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using Ryujinx.Graphics.Nvdec.Types.Vp9;
namespace Ryujinx.Graphics.Nvdec
{
struct NvdecStatus
{
#pragma warning disable CS0649
public uint MbsCorrectlyDecoded;
public uint MbsInError;
public uint Reserved;
public uint ErrorStatus;
public FrameStats Stats;
public uint SliceHeaderErrorCode;
#pragma warning restore CS0649
}
}
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