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path: root/Ryujinx.Graphics.Gpu/Shader/ShaderCacheState.cs
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namespace Ryujinx.Graphics.Gpu.Shader
{
    /// <summary>Shader cache loading states</summary>
    public enum ShaderCacheState
    {
        /// <summary>Shader cache started loading</summary>
        Start,
        /// <summary>Shader cache is loading</summary>
        Loading,
        /// <summary>Shader cache finished loading</summary>
        Loaded
    }
}