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An experimental Nintendo Switch Emulator written in C#
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Ryujinx.Graphics.GAL
Mode
Name
Size
-rw-r--r--
AddressMode.cs
249
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BlendDescriptor.cs
1162
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BlendFactor.cs
1153
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BlendOp.cs
345
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BufferHandle.cs
869
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BufferRange.cs
515
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Capabilities.cs
5236
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ColorF.cs
1050
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CompareMode.cs
114
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CompareOp.cs
489
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CounterType.cs
169
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-rw-r--r--
DepthMode.cs
113
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DepthStencilMode.cs
110
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DepthTestDescriptor.cs
470
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DeviceInfo.cs
442
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-rw-r--r--
Extents2D.cs
680
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Extents2DF.cs
378
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-rw-r--r--
Face.cs
156
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Format.cs
20970
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-rw-r--r--
FrontFace.cs
139
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HardwareInfo.cs
314
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ICounterEvent.cs
210
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IPipeline.cs
4326
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IProgram.cs
194
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IRenderer.cs
1501
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ISampler.cs
97
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ITexture.cs
947
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IWindow.cs
271
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-rw-r--r--
ImageCrop.cs
1075
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-rw-r--r--
IndexType.cs
116
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LogicalOp.cs
473
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MagFilter.cs
108
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MinFilter.cs
224
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MultisampleDescriptor.cs
600
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d---------
Multithreading
452
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Origin.cs
110
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-rw-r--r--
PolygonMode.cs
144
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-rw-r--r--
PolygonModeMask.cs
177
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PrimitiveTopology.cs
391
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-rw-r--r--
ProgramLinkStatus.cs
137
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-rw-r--r--
ProgramPipelineState.cs
2314
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-rw-r--r--
Rectangle.cs
388
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-rw-r--r--
Ryujinx.Graphics.GAL.csproj
623
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-rw-r--r--
SamplerCreateInfo.cs
2274
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-rw-r--r--
ScreenCaptureImageInfo.cs
616
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-rw-r--r--
ShaderBindings.cs
874
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-rw-r--r--
ShaderInfo.cs
658
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-rw-r--r--
ShaderSource.cs
1039
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-rw-r--r--
StencilOp.cs
544
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-rw-r--r--
StencilTestDescriptor.cs
1975
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-rw-r--r--
SupportBufferUpdater.cs
3126
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SwizzleComponent.cs
162
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-rw-r--r--
Target.cs
539
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-rw-r--r--
TextureCreateInfo.cs
5242
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-rw-r--r--
TextureReleaseCallback.cs
100
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-rw-r--r--
VertexAttribDescriptor.cs
1113
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-rw-r--r--
VertexBufferDescriptor.cs
399
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-rw-r--r--
Viewport.cs
955
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-rw-r--r--
ViewportSwizzle.cs
289
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