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using System;
namespace ARMeilleure.Common
{
unsafe abstract class Allocator : IDisposable
{
public T* Allocate<T>(ulong count = 1) where T : unmanaged
{
return (T*)Allocate(count * (uint)sizeof(T));
}
public abstract void* Allocate(ulong size);
public abstract void Free(void* block);
protected virtual void Dispose(bool disposing) { }
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
}
}
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