aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2024-03-08Update dependencies from SixLabors to the latest version before the license c...1.1.1221TSRBerry
2024-03-07LightningJit: Disable some cache ops and CTR_EL0 access on Windows Arm (#6326)1.1.1220gdkchan
2024-03-07UI: Update minimum window size to 800x500 (#6425)1.1.1219MutantAura
2024-03-07Add title of game to screenshot text (#6266)1.1.1218Kyle
2024-03-02infra: Make Avalonia the default UI (#6375)1.1.1216Mary Guillemard
2024-03-02Avalonia: only enable gamescope workaround under it (#6374)1.1.1215Mary Guillemard
2024-02-24Change packed aliasing formats to UInt (#6358)1.1.1214gdkchan
2024-02-23IPC code gen improvements (#6352)1.1.1212jhorv
2024-02-22Migrate Audio service to new IPC (#6285)1.1.1211gdkchan
2024-02-22OpenGL: Mask out all color outputs with no fragment shader (#6341)1.1.1210riperiperi
2024-02-22Ensure service init runs after Horizon constructor (#6342)1.1.1209gdkchan
2024-02-22Implement virtual buffer dependencies (#6190)1.1.1208gdkchan
2024-02-22Vulkan: Properly reset barrier batch when splitting due to mismatching flags ...1.1.1207riperiperi
2024-02-21Vulkan: Disable push descriptors on older NVIDIA GPUs (#6340)1.1.1206riperiperi
2024-02-21Vulkan: Fix barrier batching past limit (#6339)1.1.1205riperiperi
2024-02-19Avalonia UI: Update English tooltips (#6305)1.1.1204MetrosexualGarbodor
2024-02-19Avalonia: Fix gamescope once and for all (#6301)1.1.1203Mary Guillemard
2024-02-17LightningJit: Add a limit on the number of instructions per function for Arm6...1.1.1202gdkchan
2024-02-17hid: Stub SetTouchScreenResolution (#6322)1.1.12011.1.1200Exhigh
2024-02-17Vulkan: Improve texture barrier usage, timing and batching (#6240)1.1.1199riperiperi
2024-02-16Vulkan: Use push descriptors for uniform bindings when possible (#6154)1.1.1198riperiperi
2024-02-15Implement X8Z24 texture format (#6315)1.1.1197gdkchan
2024-02-15Fix PermissionLocked check on UnmapProcessCodeMemory (#6314)1.1.1196gdkchan
2024-02-15Remove Vulkan SubgroupSizeControl enablement code (#6317)1.1.1195gdkchan
2024-02-15Stub VSMS related ioctls (#6313)1.1.1194gdkchan
2024-02-15Updaters: Fix ARM Linux Updater (#6316)1.1.1193Isaac Marovitz
2024-02-12Handle exceptions when checking user data directory for symlink (#6304)1.1.1192jcm
2024-02-11macOS: Stop storing user data in Documents for some users; fix symlinks (#6241)1.1.1191jcm
2024-02-11Old buttons (#6237)1.1.1188Isaac Marovitz
2024-02-11Infra: Capitalisation Consistency (#6296)1.1.1187Isaac Marovitz
2024-02-11Standardize logging locations across desktop platforms (#6238)1.1.1186jcm
2024-02-11Remove ReflectionBinding in Mod Manager (#6280)1.1.1184Isaac Marovitz
2024-02-11Update Avalonia About Window like requested in PR #6267 (#6278)1.1.1183sunshineinabox
2024-02-11Fix mip offset/size for full 3D texture upload on Vulkan (#6294)1.1.1182gdkchan
2024-02-10Add missing RID exclusions for linux-arm64 (#6298)1.1.11811.1.1180Mary Guillemard
2024-02-10ci: Enable Linux ARM64 on build and release (#6291)1.1.1179Mary Guillemard
2024-02-10Set PointSize in shader on OpenGL (#6292)1.1.1178Mary Guillemard
2024-02-10Make IOpenGLContext.HasContext context dependent (#6290)1.1.1177Mary Guillemard
2024-02-10Load custom SDL mappings from application data folder (#6295)1.1.1176jcm
2024-02-10Force CPU copy for non-identity DMA remap (#6293)1.1.1175gdkchan
2024-02-08Revert "Bump Ava (#6271)"1.1.1173Mary Guillemard
2024-02-08Remove SDC (#6275)1.1.1172Isaac Marovitz
2024-02-08LightningJit: Reduce stack usage for Arm32 code (#6245)1.1.1171gdkchan
2024-02-08Remove Vic Reference to Host1x (#6277)1.1.1170Isaac Marovitz
2024-02-08Implement BGR10A2 render target format (#6273)1.1.1169gdkchan
2024-02-08Bump Ava (#6271)1.1.1168Isaac Marovitz
2024-02-08Replace Flex Panels in favor of Wrap Panels for Avalonia (#6267)1.1.1166sunshineinabox
2024-02-08Clamp vertex buffer size to mapped size if too high (#6272)1.1.1165gdkchan
2024-02-06Redact usernames from logs (#6255)1.1.1163SamusAranX
2024-02-06AccountService: Cache token data (#6260)1.1.1162riperiperi