Age | Commit message (Expand) | Author |
2023-12-04 | Implement support for multi-range buffers using Vulkan sparse mappings (#5427)1.1.1098 | gdkchan |
2023-12-04 | editorconfig: Set default encoding to UTF-8 (#5793)1.1.1095 | TSRBerry |
2023-11-19 | Enable copy dependency between RGBA8 and RGBA32 formats (#5943)1.1.1092 | gdkchan |
2023-11-15 | Fix missing texture flush for draw then DMA copy sequence without render targ...1.1.1087 | gdkchan |
2023-11-14 | Work around issue apparently caused by 5909 (#5926)1.1.1082 | gdkchan |
2023-11-13 | Do not set modified flag again if texture was not modified (#5909)1.1.1080 | gdkchan |
2023-10-31 | Implement copy dependency for depth and color textures (#4365)1.1.1068 | gdkchan |
2023-10-30 | Skip some invalid texture flushes (#5755)1.1.1066 | gdkchan |
2023-10-18 | Enable copy between MS and non-MS textures with different height (#5801)1.1.1053 | gdkchan |
2023-09-26 | GPU: Don't create tracking handles for buffer textures (#5727)1.1.1032 | riperiperi |
2023-09-25 | GPU: Discard data when getting texture before full clear (#5719)1.1.1024 | riperiperi |
2023-08-29 | Geometry shader emulation for macOS (#5551)1.1.1002 | gdkchan |
2023-08-16 | GPU: Add Z16RUnormGUintBUintAUint Format (#5578)1.1.991 | riperiperi |
2023-08-14 | Simplify resolution scale updates (#5541)1.1.987 | gdkchan |
2023-07-11 | Move support buffer update out of the backends (#5411)1.1.959 | gdkchan |
2023-07-02 | [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)1.1.951 | TSRBerry |
2023-06-23 | "Exists" method should be used instead of the "Any" extension (#5345)1.1.901 | Marco Carvalho |
2023-06-04 | Texture: Fix layout conversion when gobs in z is used with depth = 1 (#5220)1.1.863 | riperiperi |
2023-05-11 | GPU: Remove swizzle undefined matching and rework depth aliasing (#4896)1.1.791 | riperiperi |
2023-05-05 | GPU: Remove CPU region handle containers (#4817)1.1.760 | riperiperi |
2023-05-05 | Fix typo in TextureBindingsManager.cs (#4798)1.1.757 | Ikko Eltociear Ashimine |
2023-05-03 | Fix some invalid blits involving depth textures (#4723)1.1.748 | gdkchan |
2023-05-01 | GPU: Keep rendered textures without any pool references alive (#4662)1.1.742 | riperiperi |
2023-05-01 | GPU: Pre-emptively flush textures that are flushed often (to imported memory ...1.1.741 | riperiperi |
2023-05-01 | GPU: Fix errors handling texture remapping (#4745)1.1.740 | riperiperi |
2023-04-27 | Move solution and projects to src | TSR Berry |