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path: root/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs
AgeCommit message (Expand)Author
2024-01-14Fix vertex buffer size when switching between inline and state draw parameter...1.1.1110gdkchan
2023-12-04editorconfig: Set default encoding to UTF-8 (#5793)1.1.1095TSRBerry
2023-10-06GPU: Add HLE macros for popular NVN macros (#5761)1.1.1047riperiperi
2023-09-25GPU: Discard data when getting texture before full clear (#5719)1.1.1024riperiperi
2023-08-29Geometry shader emulation for macOS (#5551)1.1.1002gdkchan
2023-08-16Implement scaled vertex format emulation (#5564)1.1.989gdkchan
2023-08-06GPU: Don't sync/bind index buffer when it's not in use (#5526)1.1.975riperiperi
2023-07-29Fix incorrect fragment origin when YNegate is enabled (#4673)1.1.970gdkchan
2023-07-11Move support buffer update out of the backends (#5411)1.1.959gdkchan
2023-07-02[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)1.1.951TSRBerry
2023-06-10Implement transform feedback emulation for hardware without native support (#...1.1.882gdkchan
2023-06-01Vulkan: Include DepthMode in ProgramPipelineState (#5185)1.1.849riperiperi
2023-05-20Limit compute storage buffer size (#5028)1.1.810gdkchan
2023-05-18GPU: Avoid using garbage size for non-cb0 storage buffers (#4999)1.1.804riperiperi
2023-05-05Allow any shader SSBO constant buffer slot and offset (#2237)1.1.755gdkchan
2023-04-27Move solution and projects to srcTSR Berry