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path: root/Ryujinx/Ui/GLRenderer.cs
AgeCommit message (Expand)Author
2022-12-15Replace `DllImport` usage with `LibraryImport` (#4084)1.1.472Isaac Marovitz
2022-09-19Avalonia - Use embedded window for avalonia (#3674)1.1.274Emmanuel Hansen
2022-08-18Removed unused usings. (#3593)1.1.223Nicholas Rodine
2022-07-31Vulkan backend (#2518)1.1.200gdkchan
2022-05-16UI - Scale end framebuffer blit (#3342)1.1.130Emmanuel Hansen
2022-05-15Avalonia UI - Part 1 (#3270)1.1.122Emmanuel Hansen
2021-12-04misc: Migrate usage of RuntimeInformation to OperatingSystem (#2901)Mary
2021-08-27Add a Multithreading layer for the GAL, multi-thread shader compilation at ru...riperiperi
2021-05-04gtk3: Add base for future Vulkan integration (#2260)Mary
2021-04-14Miria: The Death of OpenTK 3 (#2194)Mary
2021-04-13Improves logging to console. (#2146)Mark Araujo
2021-03-27Add the TamperMachine module for runtime mods and cheats (#1928)Caian Benedicto
2021-03-19Add items to standard logs (#1942)Joshi234
2021-03-02Fix "Hide Cursor on Idle" inefficiency (#2058)mageven
2021-02-15Hide Cursor On Idle (#1993)pineappleEA
2021-01-14settings: add Show Confirm Exist toggle (#1856)Bruno Macabeus
2021-01-08gui: Refactoring Part 1 (#1859)Ac_K
2020-12-17Interrupt GPU command processing when a frame's fence is reached. (#1741)riperiperi
2020-12-15gui/gpu: Implement setting and toggle for Aspect Ratio (#1777)Ac_K
2020-12-09NVIDIA Thread create/delete stutter workarounds (#1760)riperiperi
2020-12-02IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special h...gdkchan
2020-11-19GLRenderer: Change between docked and handheld mode using a keybinding (#1685)Sera
2020-11-17shader cache: Fix Linux boot issues (#1709)Mary
2020-11-13Salieri: shader cache (#1701)Mary
2020-10-28Motion Fixes (#1589)emmauss
2020-10-16Memory Read/Write Tracking using Region Handles (#1272)riperiperi
2020-10-14Replace Host FPS with GPU command queue load ("Fifo %") (#1585)riperiperi
2020-10-10Rollback the CreateExitDialog function that was lost with auto updaterThog
2020-09-29Add Motion controls (#1363)emmauss
2020-09-29Appveyor Ryujinx Updater (#1403)MelonSpeedruns
2020-08-23Improve multi-controller support in HID and Controller Applet (#1453)mageven
2020-08-02Facilitate OpenGL debug logging via GUI (#1373)mageven
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-06-26Remember GUI column sort and separate hotkey settings from emulated input set...Xpl0itR
2020-06-22Copy the value of InputConfig to a new array before iterating (#1271)Xpl0itR
2020-06-16Add Profiled Persistent Translation Cache. (#769)LDj3SNuD
2020-05-15Refactor out Application details from Horizon (#1236)mageven
2020-05-05Add Docked/Handheld text on status bar (#1205)HorrorTroll
2020-05-03Improvements to input and input configuration in the GUI. (#849)Xpl0itR
2020-04-22SurfaceFlinger v2 (#981)Thog
2020-04-12Implement update loader and log loaded application info (#1023)Xpl0itR
2020-04-03HID SharedMem Rework (#1003)mageven
2020-03-29Escape key now brings up a dialog to confirm you want to stop emulation (#1044)Elise
2020-03-25Fix gpu vendor name parsing (#1030)Ac_K
2020-03-24Add GPU name in status bar (#984)HorrorTroll
2020-03-14Fix GTK window crash by using 24 bit surface on unix, 32 bit on windows. (#976)riperiperi
2020-03-07Move status information from the title bar to the new status bar (#948)Xpl0itR
2020-02-18Improve rendering on resolution lower than 1080p (#944)Thog
2020-02-15Accept gamepad inputs when not focused (#941)Thog
2020-02-14Remove ScopedGlContext (#933)Thog