Age | Commit message (Expand) | Author |
2022-05-16 | UI - Scale end framebuffer blit (#3342)1.1.130 | Emmanuel Hansen |
2022-05-15 | Avalonia UI - Part 1 (#3270)1.1.122 | Emmanuel Hansen |
2021-12-04 | misc: Migrate usage of RuntimeInformation to OperatingSystem (#2901) | Mary |
2021-08-27 | Add a Multithreading layer for the GAL, multi-thread shader compilation at ru... | riperiperi |
2021-05-04 | gtk3: Add base for future Vulkan integration (#2260) | Mary |
2021-04-14 | Miria: The Death of OpenTK 3 (#2194) | Mary |
2021-04-13 | Improves logging to console. (#2146) | Mark Araujo |
2021-03-27 | Add the TamperMachine module for runtime mods and cheats (#1928) | Caian Benedicto |
2021-03-19 | Add items to standard logs (#1942) | Joshi234 |
2021-03-02 | Fix "Hide Cursor on Idle" inefficiency (#2058) | mageven |
2021-02-15 | Hide Cursor On Idle (#1993) | pineappleEA |
2021-01-14 | settings: add Show Confirm Exist toggle (#1856) | Bruno Macabeus |
2021-01-08 | gui: Refactoring Part 1 (#1859) | Ac_K |
2020-12-17 | Interrupt GPU command processing when a frame's fence is reached. (#1741) | riperiperi |
2020-12-15 | gui/gpu: Implement setting and toggle for Aspect Ratio (#1777) | Ac_K |
2020-12-09 | NVIDIA Thread create/delete stutter workarounds (#1760) | riperiperi |
2020-12-02 | IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special h... | gdkchan |
2020-11-19 | GLRenderer: Change between docked and handheld mode using a keybinding (#1685) | Sera |
2020-11-17 | shader cache: Fix Linux boot issues (#1709) | Mary |
2020-11-13 | Salieri: shader cache (#1701) | Mary |
2020-10-28 | Motion Fixes (#1589) | emmauss |
2020-10-16 | Memory Read/Write Tracking using Region Handles (#1272) | riperiperi |
2020-10-14 | Replace Host FPS with GPU command queue load ("Fifo %") (#1585) | riperiperi |
2020-10-10 | Rollback the CreateExitDialog function that was lost with auto updater | Thog |
2020-09-29 | Add Motion controls (#1363) | emmauss |
2020-09-29 | Appveyor Ryujinx Updater (#1403) | MelonSpeedruns |
2020-08-23 | Improve multi-controller support in HID and Controller Applet (#1453) | mageven |
2020-08-02 | Facilitate OpenGL debug logging via GUI (#1373) | mageven |
2020-07-07 | Implement Zero-Configuration Resolution Scaling (#1365) | riperiperi |
2020-06-26 | Remember GUI column sort and separate hotkey settings from emulated input set... | Xpl0itR |
2020-06-22 | Copy the value of InputConfig to a new array before iterating (#1271) | Xpl0itR |
2020-06-16 | Add Profiled Persistent Translation Cache. (#769) | LDj3SNuD |
2020-05-15 | Refactor out Application details from Horizon (#1236) | mageven |
2020-05-05 | Add Docked/Handheld text on status bar (#1205) | HorrorTroll |
2020-05-03 | Improvements to input and input configuration in the GUI. (#849) | Xpl0itR |
2020-04-22 | SurfaceFlinger v2 (#981) | Thog |
2020-04-12 | Implement update loader and log loaded application info (#1023) | Xpl0itR |
2020-04-03 | HID SharedMem Rework (#1003) | mageven |
2020-03-29 | Escape key now brings up a dialog to confirm you want to stop emulation (#1044) | Elise |
2020-03-25 | Fix gpu vendor name parsing (#1030) | Ac_K |
2020-03-24 | Add GPU name in status bar (#984) | HorrorTroll |
2020-03-14 | Fix GTK window crash by using 24 bit surface on unix, 32 bit on windows. (#976) | riperiperi |
2020-03-07 | Move status information from the title bar to the new status bar (#948) | Xpl0itR |
2020-02-18 | Improve rendering on resolution lower than 1080p (#944) | Thog |
2020-02-15 | Accept gamepad inputs when not focused (#941) | Thog |
2020-02-14 | Remove ScopedGlContext (#933) | Thog |
2020-02-13 | Some fixes for the new GLRenderer (#930) | Thog |
2020-02-12 | Improve build identification (#927) | Thog |
2020-02-12 | Add inbuilt Opengl renderer to window (#922) | emmauss |