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path: root/Ryujinx.ShaderTools/Program.cs
AgeCommit message (Expand)Author
2022-04-10New shader cache implementation (#3194)1.1.101gdkchan
2021-10-12Rewrite shader decoding stage (#2698)gdkchan
2021-07-18shadertools: Prepare for new target Languages and APIs (#2465)Mary
2021-07-06Allow shader language and target API to be specified on the shader translator...gdkchan
2020-11-13Salieri: shader cache (#1701)Mary
2020-05-06Refactor shader GPU state and memory access (#1203)gdkchan
2020-01-09Fix ShaderToolsgdkchan
2020-01-09Support texture rectangle targets (non-normalized coords)gdkchan
2020-01-09Add a pass to turn global memory access into storage access, and do all stora...gdk
2020-01-09Remove TranslatorConfig structgdk
2020-01-09Add shader support for the round mode on the F2F instruction, support mipmaps...gdk
2020-01-09Initial workgdk
2019-04-18New shader translator implementation (#654)gdkchan
2019-02-28 Initial non 2D textures support (#525)Thomas Guillemard
2018-12-17Move MaxUboSize definition (#530)Thomas Guillemard
2018-06-10Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LL...gdkchan