Age | Commit message (Expand) | Author |
2022-05-15 | Avalonia UI - Part 1 (#3270)1.1.122 | Emmanuel Hansen |
2022-05-02 | Support memory aliasing (#2954)1.1.110 | gdkchan |
2022-03-22 | hle: Some cleanup (#3210)1.1.83 | Ac_K |
2022-01-03 | Add Cheat Manager (#2964) | Emmanuel Hansen |
2021-12-26 | Fix GetAddrInfoWithOptions and some sockets issues (#2936) | gdkchan |
2021-12-23 | UI - Add Volume Controls + Mute Toggle (F2) (#2871) | sharmander |
2021-10-12 | Inline software keyboard without input pop up dialog (#2180) | Caian Benedicto |
2021-08-27 | Add a Multithreading layer for the GAL, multi-thread shader compilation at ru... | riperiperi |
2021-06-29 | Initial support for separate GPU address spaces (#2394) | gdkchan |
2021-05-24 | POWER - Performance Optimizations With Extensive Ramifications (#2286) | riperiperi |
2021-05-16 | misc: Move configuration management to the Ryujinx project (#2269) | Mary |
2021-04-13 | Improves logging to console. (#2146) | Mark Araujo |
2021-04-13 | account: Adds AccountManager (#2184) | Ac_K |
2021-04-04 | Allow DRAM size to be increased from 4GB to 6GB (#2174) | gdkchan |
2021-03-27 | Add the TamperMachine module for runtime mods and cheats (#1928) | Caian Benedicto |
2021-03-19 | Add items to standard logs (#1942) | Joshi234 |
2021-02-26 | Haydn: Part 1 (#2007) | Mary |
2021-02-19 | Allow reconfiguring "Ignore Missing Services" during emulation (#2034) | mageven |
2020-12-17 | Interrupt GPU command processing when a frame's fence is reached. (#1741) | riperiperi |
2020-12-09 | GPU - Improve Memory Allocation (#1722) | sharmander |
2020-12-09 | Rewrite scheduler context switch code (#1786) | gdkchan |
2020-12-02 | IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special h... | gdkchan |
2020-11-12 | Update performance mode when docked mode changes. (#1696) | riperiperi |
2020-09-21 | hle/ui: Basic multi programs support (#1560) | Mary |
2020-09-10 | Texture/Buffer Memory Management Improvements (#1408) | riperiperi |
2020-08-23 | Improve multi-controller support in HID and Controller Applet (#1453) | mageven |
2020-08-03 | Implement Software Keyboard GTK frontend (#1434) | mageven |
2020-07-23 | New GPFifo and fast guest constant buffer updates (#1400) | gdkchan |
2020-07-12 | New NVDEC and VIC implementation (#1384) | gdkchan |
2020-06-16 | Add Profiled Persistent Translation Cache. (#769) | LDj3SNuD |
2020-05-15 | Refactor out Application details from Horizon (#1236) | mageven |
2020-05-05 | set: Quick implementation of GetKeyCodeMap/GetKeyCodeMap2 (#1210) | plutoo |
2020-05-04 | Implement a new physical memory manager and replace DeviceMemory (#856) | gdkchan |
2020-04-23 | Add support for dynamic docking/undocking (#1147) | Thog |
2020-04-22 | SurfaceFlinger v2 (#981) | Thog |
2020-04-21 | Suppress warnings from fields never used or never assigned (CS0169 and CS0649... | Cristallix |
2020-04-03 | HID SharedMem Rework (#1003) | mageven |
2020-03-20 | Implement GetRegionCode and add the RegionCode to settings (#999) | Ac_K |
2020-01-21 | Keep the GUI alive when closing a game (#888) | Thog |
2020-01-09 | GPU resource disposal | gdkchan |
2020-01-09 | Improved and simplified window texture presentation | gdk |
2020-01-09 | Initial work | gdk |
2020-01-05 | Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Sw... | Alex Barney |
2019-12-21 | Rewrite the configuration system (#831) | Thog |
2019-02-11 | Logger and Configuration Refactoring (#573) | jduncanator |
2018-12-06 | Adjust naming conventions and general refactoring in HLE Project (#527) | Alex Barney |
2018-12-04 | Revert "Adjust naming conventions and general refactoring in HLE Project (#49... | gdkchan |
2018-12-04 | Adjust naming conventions and general refactoring in HLE Project (#490) | Alex Barney |
2018-11-28 | Better process implementation (#491) | gdkchan |
2018-11-17 | Improved GPU command lists decoding (#499) | gdkchan |