Age | Commit message (Expand) | Author |
2022-01-09 | Texture Sync, incompatible overlap handling, data flush improvements. (#2971) | riperiperi |
2021-12-26 | Fix DMA copy fast path line size when xCount < stride (#2942) | gdkchan |
2021-07-19 | Return mapped buffer pointer directly for flush, WriteableRegion for textures... | riperiperi |
2021-07-16 | Flush buffers and texture data through a persistent mapped buffer. (#2481) | riperiperi |
2021-03-10 | Fix lineSize for LinearStrided -> Linear conversion (#2091) | riperiperi |
2020-07-12 | New NVDEC and VIC implementation (#1384) | gdkchan |
2020-07-04 | Fix buffer to 3D texture copy (#1354) | gdkchan |
2020-06-13 | Optimize texture format conversion, and MethodCopyBuffer (#1274) | riperiperi |
2020-04-25 | Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) | gdkchan |
2020-01-09 | Copy 16 bytes at a time for layout conversion, if possible | gdkchan |
2020-01-09 | Initial support for the guest OpenGL driver (NVIDIA and Nouveau) | gdkchan |
2020-01-09 | Calculate width from stride on texture copies | gdk |
2020-01-09 | Initial work | gdk |