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path: root/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs
AgeCommit message (Expand)Author
2022-04-10New shader cache implementation (#3194)1.1.101gdkchan
2022-01-21Stop using glTransformFeedbackVaryings and use explicit layout on the shader ...gdkchan
2021-10-18Fix shader 8-bit and 16-bit STS/STG (#2741)gdkchan
2021-05-20Fix constant buffer array size when indexing is used and other buffer descrip...gdkchan
2021-05-19Move shader resource descriptor creation out of the backend (#2290)gdkchan
2021-02-01Use multiple dest operands for shader call instructions (#1975)gdkchan
2021-01-28Support multiple destination operands on shader IR and shuffle predicates (#1...gdkchan
2021-01-26Add support for shader atomic min/max (S32) (#1948)gdkchan
2020-11-09Simplify logic for bindless texture handling (#1667)gdkchan
2020-10-25Implement CAL and RET shader instructions (#1618)gdkchan
2020-10-12Add support for shader constant buffer slot indexing (#1608)gdkchan
2020-04-22Implement SULD shader instruction (#1117)gdkchan
2020-03-03Initial support for double precision shader instructions. (#963)gdkchan
2020-01-09Support shared color mask, implement more shader instructionsgdkchan
2020-01-09Add a pass to turn global memory access into storage access, and do all stora...gdk
2020-01-09Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t...gdk
2020-01-09Add partial support for array of samplers, and add pass to identify them from...gdk
2020-01-09Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc...gdk
2020-01-09Initial support for image stores, support texture sample on computegdk
2020-01-09Initial workgdk