Age | Commit message (Expand) | Author |
2022-12-29 | Use vector outputs for texture operations (#3939)1.1.499 | gdkchan |
2022-09-13 | Fix bindless 1D textures having a buffer type on the shader (#3697)1.1.267 | gdkchan |
2021-09-02 | Fix TXQ for 3D textures. (#2613) | riperiperi |
2021-07-12 | Fix shader compilation on shaders that uses rectangle textures (#2471) | gdkchan |
2021-05-19 | Move shader resource descriptor creation out of the backend (#2290) | gdkchan |
2020-11-09 | Simplify logic for bindless texture handling (#1667) | gdkchan |
2020-05-27 | Support separate textures and samplers (#1216) | gdkchan |
2020-04-22 | Implement SULD shader instruction (#1117) | gdkchan |
2020-01-09 | Add partial support for array of samplers, and add pass to identify them from... | gdk |
2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
2020-01-09 | Initial work | gdk |