Age | Commit message (Expand) | Author |
2022-01-08 | Add support for render scale to vertex stage. (#2763) | riperiperi |
2021-11-08 | Fix InvocationInfo on geometry shader and bindless default integer const (#2822) | gdkchan |
2021-10-18 | Fix shader 8-bit and 16-bit STS/STG (#2741) | gdkchan |
2021-10-18 | Initial tessellation shader support (#2534) | gdkchan |
2021-10-12 | Rewrite shader decoding stage (#2698) | gdkchan |
2021-08-31 | Implement Shader Instructions SUATOM and SURED (#2090) | riperiperi |
2021-08-27 | Initial support for shader attribute indexing (#2546) | gdkchan |
2021-08-11 | Workaround for Intel FrontFacing built-in variable bug (#2540) | gdkchan |
2021-07-09 | Unscale textureSize when resolution scaling is used (#2441) | gdkchan |
2021-06-25 | Fix texture sampling with depth compare and LOD level or bias (#2404) | gdkchan |
2021-05-19 | Move shader resource descriptor creation out of the backend (#2290) | gdkchan |
2021-05-01 | Fix shader buffer write flag on atomic instructions (#2261) | gdkchan |
2021-03-08 | Improve Buffer Textures and flush Image Stores (#2088) | riperiperi |
2021-01-17 | Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) | riperiperi |
2020-11-09 | Simplify logic for bindless texture handling (#1667) | gdkchan |
2020-11-02 | Support res scale on images, correctly blacklist for SUST, move logic out of ... | riperiperi |
2020-10-28 | Add scaling for Texture2DArray when using TexelFetch. (#1645) | riperiperi |
2020-10-25 | Implement CAL and RET shader instructions (#1618) | gdkchan |
2020-10-12 | Add support for shader constant buffer slot indexing (#1608) | gdkchan |
2020-07-29 | Fix shader regression on Intel iGPUs by reverting layout changes (#1425) | gdkchan |
2020-07-07 | Implement Zero-Configuration Resolution Scaling (#1365) | riperiperi |
2020-04-22 | Implement SULD shader instruction (#1117) | gdkchan |
2020-03-23 | Implement textureQueryLevels (#1007) | gdkchan |
2020-01-09 | Support non-constant texture offsets on non-NVIDIA gpus | gdkchan |
2020-01-09 | Support shared color mask, implement more shader instructions | gdkchan |
2020-01-09 | Add a pass to turn global memory access into storage access, and do all stora... | gdk |
2020-01-09 | Revert "Simplify shader uniform buffer access codegen" | gdk |
2020-01-09 | Simplify shader uniform buffer access codegen | gdk |
2020-01-09 | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t... | gdk |
2020-01-09 | Add partial support for array of samplers, and add pass to identify them from... | gdk |
2020-01-09 | Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc... | gdk |
2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
2020-01-09 | Initial work | gdk |