Age | Commit message (Expand) | Author |
---|---|---|
2022-12-04 | GPU: Use lazy checks for specialization state (#4004)1.1.419 | riperiperi |
2022-11-17 | GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847)1.1.355 | riperiperi |
2022-11-16 | Implement HLE macro for DrawElementsIndirect (#3748)1.1.345 | gdkchan |
2022-06-17 | Optimize Texture Binding and Shader Specialization Checks (#3399)1.1.149 | riperiperi |
2022-05-12 | Implement Viewport Transform Disable (#3328)1.1.120 | riperiperi |
2022-04-10 | New shader cache implementation (#3194)1.1.101 | gdkchan |