Age | Commit message (Expand) | Author |
2023-02-25 | Move gl_Layer to vertex shader if geometry is not supported (#4368)1.1.639 | gdkchan |
2023-01-13 | Vulkan: Add workarounds for MoltenVK (#4202)1.1.549 | riperiperi |
2022-12-04 | Allow SNorm buffer texture formats on Vulkan (#3957)1.1.421 | gdkchan |
2022-11-18 | Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#...1.1.364 | gdkchan |
2022-09-10 | Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644)1.1.259 | gdkchan |
2022-08-19 | A few minor documentation fixes. (#3599)1.1.224 | Nicholas Rodine |
2022-07-31 | Vulkan backend (#2518)1.1.200 | gdkchan |
2022-04-10 | New shader cache implementation (#3194)1.1.101 | gdkchan |
2021-08-11 | Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542) | gdkchan |
2021-08-11 | Workaround for Intel FrontFacing built-in variable bug (#2540) | gdkchan |