Age | Commit message (Expand) | Author |
2022-04-10 | New shader cache implementation (#3194)1.1.101 | gdkchan |
2022-02-22 | Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145)1.1.47 | Berkan Diler |
2021-11-28 | infra: Migrate to .NET 6 (#2829) | Mary |
2021-10-18 | Initial tessellation shader support (#2534) | gdkchan |
2021-08-11 | Use a new approach for shader BRX targets (#2532) | gdkchan |
2021-05-19 | Pass CbufSlot when getting info from the texture descriptor (#2291) | riperiperi |
2021-02-08 | Simplify handling of shader vertex A (#1999) | gdkchan |
2020-12-13 | salieri: Support read-only mode if archive is already opened (#1807) | Mary |
2020-12-02 | Implement Force Early Z Register (#1755) | riperiperi |
2020-12-01 | salieri: Fix missing guest GPU accessor missing on hashes (#1759) | Mary |